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H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,*  @ @  c c c N0E?^v@ |SELECT Feats.CreatureID, FeatList.Subtype FROM FeatList INNER JOIN Feats ON FeatList.FeatID = Feats.FeatID WHERE CreatureID= Feat SAName ):  UsesValue   Metric `  SAMetric ShortlistSQ listSkillsB SELECT Feats.CreatureID, FeatList.Subtype FROM FeatList INNER JOIN Feats ON FeatList.FeatID = Feats.FeatID WHERE CreatureNumber=dH!cH!fH!hH!gH!iH!kH!jH!lH!nH!mH!listSA> ySELECT Feats.CreatureID, FeatList.Feat FROM FeatList INNER JOIN Feats ON FeatList.FeatID = Feats.FeatID WHERE CreatureID==@!=@!=@!=@!=@!=@!=@!=@!=@!=@!=@!=@!aH! .SELECT SA.CreatureID, SpecialAttacks.SAName, EffectType.Short, SA.Description, SpecialAttacks.UsesValue, SA.Value, SpecialAttacks.SAMetric FROM EffectType INNER JOIN (SpecialAttacks INNER JOIN SA ON SpecialAttacks.SATypeID = SA.SATypeID) ON EffectType.EffectID = SpecialAttacks.Type WHERE CreatureID = .SELECT SQ.CreatureID, SpecialAttacks.SQName, EffectType.Short, SQ.Description, SpecialAttacks.UsesValue, SQ.Value, SpecialAttacks.SQMetric FROM EffectType INNER JOIN (SpecialAttacks INNER JOIN SQ ON SpecialAttacks.SQTypeID = SQ.SATypeID) ON EffectType.EffectID = SpecialAttacks.Typ @ @          .Value, SQ.Description, SpecialQualities.SQName, EffectType.Short, SpecialQualities.UsesValue, SpecialQualities.SQMetric FROM EffectType INNER JOIN (SpecialQualities INNER JOIN SQ ON SpecialQualities.SQTypeID = SQ.SQTypeID) ON EffectType.EffectID = SpecialQualities.Type WHERE CreatureID = ` SELECT Skills.CreatureID, SkillList.Skill, Skills.Skill1, Skills.Skill2, Skills.Skill2Description FROM SkillList INNER JOIN Skills ON SkillList.SkillID = Skills.SkillID WHERE CreatureID =  Skill Skill1 Skill2 Skill2DescriptionT SELECT SubTypes.CreatureID, SubTypeList.Subtype FROM SubTypeList INNER JOIN SubTypes ON SubTypeList.SubtypeID = SubTypes.SubtypeID ORDER BY Subtype WHERE CreatureID=  ORDER BY Spd; ORDER BY Subtype;  ORDER BY Subtype;1c!A%In@?LGXJS|>ag6K#upfާ-8]FPmaV listAttacks  ORDER BY Feat;  ORDER BY SAName;  ORDER BY SQName;  ORDER BY Skill;! > ORDER BY NaturalAttacks.AttackSetID, NaturalAttacks.IsPrimary ;  AttackName Bonus1 Bonus2 / Bonus3 SELECT NaturalAttackTypes.AttackName, NaturalAttacks.*, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements FROM NaturalAttackTypes INNER JOIN (Creatures INNER JOIN (AttackTypes INNER JOIN NaturalAttacks ON AttackTypes.AttackTypeID = NaturalAttacks.AttackTypeID) ON Creatures.CreatureNumber = NaturalAttacks.CreatureID) ON NaturalAttackTypes.NaturalAttackID = NaturalAttacks.NaturalAttackID WHERE CreatureID =  Bonus4 Bonus5 Name NumberAttacks i   @ @          ies FROM (NaturalAttackTypes INNER JOIN (DamageTypes AS DamageTypes_1 INNER JOIN NaturalAttacks ON DamageTypes_1.DamageTypeID = NaturalAttacks.PrimaryDamageTypeID) ON NaturalAttackTypes.NaturalAttackID = NaturalAttacks.NaturalAttackID) LEFT JOIN DamageTypes AS DamageTypes_2 ON NaturalAttacks.SecondaryDamageTypeID = DamageTypes_2.DamageTypeID WHERE CreatureID = DamageTypes_2.Name ,  P Sonic Electricity Acid Cold Fire Subdual  h Charisma Wisdom Intelligence Constitution Dexterity Strength  damage [DamageStateID] =  State [State]:yڼE/ t<awO/ICQwForm_BeforeInsert Please select attack type!eXJ]`KpBCMXtForm_BeforeUpdateu[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!u[B!v[B!v[B! 0v[B!v[B!listAttackAndDamage  [x ], ] copyCreature +SELECT * FROM Creatures WHERE CreatureID =  Not one, but  creatures with number   found! RecordCountX(?G* SELECT * FROM CreaturesFields:Y-2J[6.ὶiH bG'&3sEk'EC7?createFiendishXa$TH/#6n= VCN   2AlignmentElementIDAlignmentElement)R) AlignmentElementID PrimaryKey0 %!@%!@Subform_Climate_List33333333333 %!@%!@Subform_Attacks........... %!@%!@SQs for Types,,,,,,,,,,, %!@%!@SQs for Subtypes/////////// %!@%!@Splash-Screen,,,,,,,,,,, %!@%!@Special Qualities00000000000 %!@%!@Special Attacks........... %!@%!@Skills%%%%%%%%%%%  %!@%!@Restrictions+++++++++++  %!@%!@Natural Weapons...........  %!@%!@Menu###########  %!@%!@Manufactured Weapons33333333333  %!@%!@Feats$$$$$$$$$$$ %!@%!@Creatures(((((((((((  %!@%!@UserDefined***********  @ @SummaryInfo***********  @ @AccessLayout+++++++++++  @ @SysRel%%%%%%%%%%%  @ @Scripts&&&&&&&&&&&  @ @Reports&&&&&&&&&&&  @ @Modules&&&&&&&&&&&  ar c!@c!@Templates((((((((((( c!@c!@General&&&&&&&&&&& c!@c!@Subform_TypeSQ_List22222222222 c!@c!@Subform_Terrain_List33333333333 c!@c!@Subform_SubtypeSQ_List55555555555 c!@c!@Subform_Subtype_List33333333333 c!@c!@Subform_SQ_List........... %!@%!@Subform_Skill_List11111111111 {q/Ei&createFiendish_ClickWH(N`05 l,4&\ BbK)< E'ȧWg3'{+DZX0A: OOEn$D[ p!Fkty"+urAW0zӠ͎}rL.|h/H J ;咢F9dݵi? XLȗ7IdkYCl~ ^ -SELECT * FROM Creatures WHERE [CreatureID] =  4SELECT * FROM Tables.Creatures WHERE [CreatureID] =  /SELECT * FROM Creatures WHERE CreatureNumber = CIxFf>KF Za?%$PD" Ÿ%E1OABA|.BT^jNj$nPA[UlHL>#ZԏrC^v CreatureName , Celestial copyRecord SELECT * FROM   WHERE   =  records with value  Movement copyRecords SA Skills Feats Subtypes NaturalAttacksTrHƪ!h'p.F čACXx%AiHC3JIj8BݓhMhZtvG0_ݭ^]#u0G,;;BRI:MKq*ÀvGCl9?ZNרX}ЭiTLX1R*FC }?<{ MKP{:ՑK1 ]'F?_eݨNىbfy C`_y8JEc; tJYE(Ti̾xJ}LbSi u`CWcLѻvBur^S${!LXՑ Int HDNumber CreatureID =  AND SQTypeID = 11 [Value]V|}FJ` SQTypeID = 11! ?INSERT INTO SQ (@ >[e, Description) VALUES ( INSERT INTO SQ VALUES ( uNPI16FCPH8u$5(C|iDK@O渘nIi CdIQwgyN`l!,THhB8ۂ |eNY09gSͭJIXb_7t@Bahx  IH,u̗ NULLWfO*_?Ao-޶&MܒZkJgA #I[53:Q vr:G [^{inH.Gl>EȎDrmV UF (1R"vC'mzB EJ G{6)5GUo?* Z2pDPCxF&ВG\@s7nJ %#5 m"OPc .UPDATE SQ SET Value = '60' WHERE CreatureID =  ,UPDATE SQ SET Value = 60 WHERE CreatureID =  AND SQTypeID = 11 ; .UPDATE SQ SET [Value] = 60 WHERE CreatureID =  $SELECT * FROM SQ WHERE CreatureID = qphO׌B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,*  @cUk: !Uk: !Uk: !Uk: !Text67Uk: !Uk: !Feat SELECT NaturalAttackTypes.AttackName, NaturalAttacks.*, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements FROM NaturalAttackTypes INNER JOIN (Creatures INNER JOIN (AttackTypes INNER JOIN NaturalAttacks ON AttackTypes.AttackTypeID = NaturalAttacks.AttackTypeID) ON Creatures.CreatureNumber = NaturalAttacks.CreatureID) ON NaturalAttackTypes.NaturalAttackID = NaturalAttacks.WeaponID WHERE CreatureID = SELECT NaturalAttackTypes.AttackName, NaturalAttacks.*, DamageTypes_1.Name, DamageTypes_1.UsesDies, DamageTypes_2.Name, DamageTypes_2.UsesDies FROM (NaturalAttackTypes INNER JOIN (DamageTypes AS DamageTypes_1 INNER JOIN NaturalAttacks ON DamageTypes_1.DamageTypeID = NaturalAttacks.PrimaryDamageTypeID) ON NaturalAttackTypes.NaturalAttackID = NaturalAttacks.WeaponID) LEFT JOIN DamageTypes AS DamageTypes_2 ON NaturalAttacks.SecondaryDamageTypeID = DamageTypes_2.DamageTypeID WHERE CreatureID = SELECT NaturalAttackTypes.AttackName, NaturalAttacks.*, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements FROM NaturalAttackTypes INNER JOIN (Creatures INNER JOIN (AttackTypes INNER JOIN NaturalAttacks ON AttackTypes.AttackTypeID = NaturalAttacks.WeaponID) ON Creatures.CreatureNumber = NaturalAttacks.CreatureID) ON NaturalAttackTypes.NaturalAttackID = NaturalAttacks.NaturalAttackID WHERE CreatureID = SELECT NaturalAttackTypes.AttackName, NaturalAttacks.*, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements FROM NaturalAttackTypes INNER JOIN (Creatures INNER JOIN (AttackTypes INNER JOIN NaturalAttacks ON AttackTypes.AttaVCCN !!                 $ ( * ,AttackID CreatureIDWeaponID AttackSetID NumberAttacksMultipleAttacks UsedTwoHandedPrimaryDamageTypeIDPrimaryDamageSubtypeIDPrimaryDamageNumberPrimaryDamageDiePrimaryDamageBonusSecondaryDamageTypeIDSecondaryDamageSubtypeIDSecondaryDamageNumberSecondaryDamageDieSecondaryDamageBonus!#!$!%!& !'!(!) !* /x !+  D AttackID AttackSetID CreatureIDCreaturesNaturalAttacksNaturalAttackIDNumberPrimaryDamageNumberPrimaryDamageTypeID PrimaryKeySecondaryDamageTypeIDWeaponBaseAttacks!ȶY"!ʶY"!ɶY"!˶Y"!ͶY"!̶Y"! CreatureNumber = D"!D"!D"!D"!D"!D"!D"!D"!) {qg]SIf Will- VSELECT * FROM Movement WHERE MovementTypeID>=4 AND MovementTypeID<=9 AND CreatureID =  Size NaturalAC *SELECT * FROM Subtypes WHERE CreatureID =  SubtypeIDAj7"!Dj7"!Cj7"!Ej7"!Gj7"!Fj7"!Hj7"!Jj7"!Ij7"!Kj7"!Mj7"!Lj7"!A9"!D9"!C9"!E9"!G9"!F@  j8@ @@@@@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw ov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfdoM%!Text80 SizeID= [Modifier]Form_Natural_attacks_SubformForm_Natural_Attacks_SubformForm_Feat_SubformForm_Feat_List_SubformIntFForm__TypeSQ_List_SubformForm_Subtype_List_SubformForm_Subform_Feat_ListForm_Subform_Natural_AttacksForm_Subform_SA_ListForm_Subform_SQ_ListForm_Subform_Subtype_ListC<4=;4<;4  ) '    @ "'")""<"="C""eE°E=V">8FVؼh#{UML(RT=t-RG Fq7}b@e̝9BM^|*}D '8jFF1LJBGE B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,*   @ " """"""0v,&!Pv,&!Sv,&!Rv,&!Uv,&!Wv,&!Vv,&!Zv,&!Yv,&!Subform_Feat_List WeaponSubtypeList WeaponSubtype CreaturesZL&!mL&!lL&![L&!oL&!nL&!^L&!qL&!pL&!bL&!sL&!rL&!`L&!uL&!tL&!QL&!wL&!vL&!aL&!yL&!xL&!WL&!{L&!zL&!XL&!}L&!|L&!UL&!L&!~L&!RL&!L&!L&!VL&!L&!=&!!L&!SkillIDSkillcL&!L&!L&!YL&!L&!L&!dL&!L&!L&!SL&!L&!L&!\L&!L&!L&!/Б&!1Б&!0Б&!3Б&!2Б&!4Б&!7Б&!6Б&!8Б&!:Б&!9Б&!;Б&!=Б&!<Б&!?Б&!AБ&!@Б&!EБ&!DБ&!L  @"""";";"<"N?  H SpellSchool~&!~&! count([SpellSchoolID])S&!S&!S&!S&!S&!S&!S&!S&!S&!S&!S&!S&!S&!S&!S&!~&!~&!~&!~&!~&!~&!~&!Child174~&!~&!~&!~&!~&!~&!!<&!#<&!"<&!%<&!'<&!&<&!SubtypeField_Exit(<&!*<&!)<&!+<&!-<&!,<&!/<&!1<&!0<&!ѽ&!ѽ&!ѽ&!IDѽ&!ѽ&!ѽ&!ѽ&! ѽ&! ѽ&! ѽ&! ѽ&! ѽ&!ѽ&!ѽ&!ѽ&!a &!a &!a &!SkillSubtype_ExitSpellSchoolSubtype_ExitWeaponSubtype_ExitleaveSubtypeLista &!a &!a &!a &!a &!a &!a &!a &!a &!a &!a &!a  @ """"""" &!a &!SkillSubtype_EnterSpellSchoolSubtype_EnterC&!E&!D&!A&!G&!F&!H&!J&!I&!K&!M&!L&!O&!Q&!P&!Form_Backup_Subform_AttacksCE&!EE&!DE&!NewSkillNewFeatSubform_Skill_List NewFeat_ClickNewSkill_Click lGE&!IE&!HE&!JE&!LE&!KE&!ME&!OE&!NE&!AE&!RE&!QE&!0K&!0K&!0K&!0K&!0K&!WeaponSelectorForm_Formular10K&!0K&!0K&!0K&!Liste4Kombinationsfeld0 P0K&!0K&!Variante LForm_test_form0K&!0K&!test_form_Beschriftung test_form 0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&!0K&! @ """""""G}&! hFG}&!NG}&!MG}&!GG}&!PG}&!OG}&!IG}&!RG}&!QG}&! 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AND SubtypeID= Bonus PreText SELECT SA.CreatureID, SpecialAttacks.SAName, EffectType.Short, SA.Description, Attacks.UsesValue, SA.Value, Attacks.SAMetric FROM EffectType INNER JOIN (Attacks INNER JOIN SA ON Attacks.SATypeID = SA.SATypeID) ON EffectType.EffectID = Attacks.Type WHERE Attacks.CreatureID = SELECT SA.CreatureID, SpecialAttacks.SAName, EffectType.Short, SA.Description, SAList.UsesValue, SA.Value, SAList.SAMetric FROM EffectType INNER JOIN (SAList INNER JOIN SA ON SAList.SATypeID = SA.SATypeID) ON EffectType.EffectID = SAList.Type WHERE CreatureID = SELECT SA.CreatureID, SpecialAttacks.SAName, EffectType.Short, SA.Description, SAList.UsesValue, SA.Value, SAList.SAMetric FROM EffectType INNER`  "'") " "<;"=;"C<"T Attacks.AttackSetID, Attacks.AttackID, Attacks.*, WeaponBase.WeaponName, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements, ManufacturedWeapon.Bonus, ManufacturedWeapon.PreText, ManufacturedWeapon.PostText FROM (ManufacturedWeapon RIGHT JOIN (AttackTypes INNER JOIN WeaponBase ON AttackTypes.AttackTypeID = WeaponBase.AttackTypeID) ON ManufacturedWeapon.WeaponID = WeaponBase.WeaponID) INNER JOIN Attacks ON WeaponBase.WeaponID = Attacks.WeaponID ORDER BY Attacks.AttackSetID, Attacks.AttackID WHERE (((Attacks.CreatureID) =  SELECT Attacks.CreatureID, Attacks.AttackSetID, Attacks.AttackID, Attacks.*, WeaponBase.WeaponName, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements, ManufacturedWeapon.Bonus, ManufacturedWeapon.PreText, ManufacturedWeapon.PostText FROM (AttackTypes INNER JOIN (ManufacturedWeapon RIGHT JOIN WeaponBase ON ManufacturedWeapon.WeaponID = WeaponBase.WeaponID) ON AttackTypes.AttackTypeID = WeaponBase.AttackTypeID) INNER JOIN Attacks ON WeaponBase.WeaponID = Attacks.WeaponID WHERE (((Attacks.CreatureID) =  PostText Pretext Posttext^HJѩOTǘ;CCqXOeI!qʘSubform_Climate_ListSubform_Climate_List_Label p8"C+6E57?A2_TA?G΂F{Av`7.D:˘gϓ@~N#JBrC2u *su@Z,@qnas5Ԫ0wH6i|iRAlG&H&!H&!k8ԸDE2k dpAF=7|Label17518)!18)!18)!18)!  @""""" " " SizeID AttackSetID [CreatureID]=  AND [AttackSetID]= [AttackID]18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!18)!H&!H&!18)!18)!18)!18)!18)!18)! 18)! 18)!NumberAttacks_AfterUpdate!18)! 18)!" @UPDATE Attacks SET [MultipleAttacks] = FALSE WHERE [CreatureID]= ) AND ([Attacks.AttackSetID]=t UPDATE ManufacturedWeapon RIGHT JOIN (WeaponBase INNER JOIN Attacks ON WeaponBase.WeaponID = Attacks.WeaponID) ON ManufacturedWeapon.WeaponID = WeaponBase.WeaponID SET Attacks.MultipleAttacks = False WHERE (([Attacks.CreatureID]= 18)! ) AND IsNull([SizeID])); ) AND (Attacks.AttackSetID=(18)!*18)!)18)!018)!/18)!Text103418)!318)!Text104Text105Text106 {18)!z18)!Bezeichnungsfeld107Bezeichnungsfeld108Bezeichnungsfeld109Bezeichnungsfeld110Bezeichnungsfeld11118)7bO<)m> ~N}a7U-l5"e0{%Types.@- o% Size.Size! g%CRCR_Crossref.CRString. o%Creatures.Description- g%Creatures.CreatureName. g%Alignment %Type %Size %CR_Crossref %Creatures % G% G% % $ arCreatures.CreatureNumber0 '$TypeCreaturesType.TypeID = Creatures.TypeA $SizeCreaturesSize.SizeID = Creatures.SizeA $AlignmentCreatures$@-* $ Type.Type! g$ Type.TypeID# g$ Size.Size! g$ Size.SizeID# g$Alignment.Alignment+ g$Alignment.AlignmentID- g$ Creatures.*# g$arCreatures $arAlignment $arSize $arType $ G$ G$ar $ar #(((IsNull([SizeID]))=False))4 '#WeaponBaseAttacks&@-) #CreaturesAttacks-@-( #ManufacturedWeaponWeaponBase1@-4( #Light0@- o#Attacks.AttackSetID+ g#Attacks.AttackID( g#Attacks.CreatureID* g#Creatures #Attacks #WeaponBase #ManufacturedWeapon # G# G# # "X7YZ_____2$@-" 7"X7YZ_____1@-" 7" G"  G" " LVAL$rL(x=PIIf(calcSave([FortGoodSave],[HDNumber],IIf(IsNull([Con]),10,[Con]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=32")))>0,"+" & calcSave([FortGoodSave],[HDNumber],IIf(IsNull([Con]),10,[Con]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=32"))),calcSave([FortGoodSave],[HDNumber],IIf(IsNull([Con]),10,[Con]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=32"))))ACList(CInt(([Dex]-10)/2-0.1),[naturalac],[armorac],DLookUp("[Modifier]","Size","[SizeID]=" & [Creatures].[Size]))10+[NaturalAC]+[ArmorAC]+CInt(([Dex]-10)/2-0.1)+DLookUp("[Modifier]","Size","[SizeID]=" & [Creatures].[Size])IIf([Init]<>0,"(" & IIf([Init_Dex]<>0,IIf([Init_Dex]>0,"+" & [Init_Dex],[Init_Dex]) & " Dex","") & IIf([Init_Dex]<>0 And [Init_II]<>0,", ","") & IIf([Init_II]<>0,"+4 Improved Initiative","") & ")","")IIf([Init_Dex]+[Init_II]>0,"+" & [Init_Dex]+[Init_II],[Init_Dex]+[Init_II])IIf(Not (IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " and [FeatID]=4"))),4,0)calculateHP([CreatureNumber],[HDNumber],[HDDies],[HDBonus])DLookUp("[HDString]","HD_Crossref","HD=" & [HDNumber]) & "d" & [HDDies] & IIf([HDBonus]<>0,IIf([HDBonus]>0,"+","") & [HDBonus],"")[type].[Type] & listSubtypes([CreatureNumber])Alignment.AlignmentID = Creatures.ALWeaponBase.WeaponID = Attacks.WeaponIDCreatures.CreatureNumber = Attacks.CreatureIDManufacturedWeapon.WeaponID = WeaponBase.WeaponID[ManufacturedWeapon].[SizeID]<[Creatures].[Size]SELECT 1 as AttackSetID FROM AttacksSELECT DISTINCT Attacks.AttackSetID FROM Attacks WHERE (((Attacks.CreatureID)=[CreatureNumber])) ORDER BY Attacks.AttackSetID UNION SELECT max(AttackSetID)+1 FROM Attacks WHERE (((Attacks.CreatureID)=[CreatureNumber])) VClN//   2    AttackTypeIDNameRangedRangeIncrementsTouch/18/2 .rC AttackTypeID PrimaryKey,#,#,#, #, #, #, #, #,#,#,#,#,#,#,     llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* {q @",",",",",",#,!jߣJ+! [MaxAbilityPenalty] ; or .\+!.\+!.\+!.\+!.\+!.\+!.\+!.\+!.\+! TwoHandedUsedBezeichnungsfeld133.\+!.\+!.\+!.\+!.\+!CalcPrimaryDamageBonus!.\+! .\+!Bezeichnungsfeld135*.\+! FeatID=67 AND [CreatureID]= [FeatID]1.\+!0.\+!Text136.\+!.\+! AttackTypeID UsedTwoHanded [CreatureNumber]= [SizeID] [AttackID]= [PrimaryDamageNumber] attackID [PrimaryDamageDie].\+! SELECT Attacks.*, WeaponBase.WeaponName, AttackTypes.AttackTypeID, AttackTypes.Name, AttackTypes.Ranged, AttackTypes.RangeIncrements, ManufacturedWeapon.SizeID, ManufacturedWeapon.Bonus, ManufacturedWeapon.PreText, ManufacturedWeapon.PostText FROM (AttackType.@ @@@@@@@@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv ov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfdeature_Description_For_Documentw@$@ZNNBBBBBBB@ @#e{z@ *3@AttacksWithManufacturedWeapons@@ WKK???????= @ˆ @,^@AlignmentElement@===1111111/ @=@@CreaturesTerrains22222222220 ~ @24@Subform_Skill_List@ LWF000@ ]Q??3333331 $+@4@Subform_Climate_Listh@ LWF000@_SAA5555553   @-o@AccessLayout*@@+E99-------+melee touchranged touchranged melee .0000,",",",",#,#,#, #, #, #, #, #,#,#,#,#,#,#,     llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* .0000 R    W    XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* VCN44   2 ClimateIDClimateShShS46hShSh47 8.rC ClimateID PrimaryKey @d @T @(D @4 p(@x @@h @X @XH @8 @4 @$ Xp@@x @h @d @T @D @4 @x @h @X @H @08 @4 @$ x0@x @h @HX @`H @8 @4 @$ `xH@x @h @X @H {q@8 @4 @$ 8@x @h @X @ H @h8 @4  @$ 8hP @x @h @X @H @8 @4 @$ Px@x @h @X @ H @8 8 @4 @$ !!@!(! @x @h @X!X @p!H @!8 @4@ 3@ @@@@@@ @@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfd6-021CB08FF} |CreatablTrue PredecdlaId"E xposeFals @TemplateDeriv%Customiz$Optio@n Comp@ fDTv  ->!Z, y>G l :!"NaturalWeap\on^?a'@m " @Q 4$;_% ~&Ma nufac'ed'_ V'%IS( (}Nkv :*view2 czPs?u')'Hy'_pO !g! gOAozQ$FzLcx 9T??Warm TemperateCold 3555t @d @T @(D @4 p(@x @@h @X @XH @8 @4 @$ Xp@@x @h @d @T @D @4 @x @h @X @H @08 @4 @$ x0@x @h @HX @`H @8 @4 @$ `xH@x @h @X @H 3555  R    W    XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* VCN99   CreatureID ClimateIDSS9:SS9;SS9< 3D ClimateIDClimateListClimates CreatureIDCreaturesClimates PrimaryKey 0239=Bb cbe g h i j.k[Event Procedure]DDD@SystemCreature - Database[Event Procedure]Ariald2hbcgh MS Sans Serifj1ghm45bg[` Detailbereichd5]78bbcdeBezeichnungsfeld0Creatures - DatabaseTimes New Romand578aobbcgd Bezeichnungsfeld1by Michael SonntagTimes New Romanh1U`a bcOKButtonOK[Event Procedure]Go to main menud5U7`xatbpc)d Bezeichnungsfeld30This program is provided "AS IS", with no warranty or suitability for any purpose. You may use it personally and adapt it any way you like. Sharing is only allowed for unmodified versions. This program MAY NOT be sold in any way (as is or modified; direct or indirect) without prior written permission.d5U7`qabpcqd eBezeichnungsfeld4Please pass on your data only, if the monster is freely available. This means, do not store the creatures from a book and share them with others: Support the writers of those books by buying them!d5U7`8a bcBezeichnungsfeld72Submit bugs, requests for features or comments to:d5U7`9abcKNILMaillinksonntag@fim.uni-linz.ac.at=mailto:sonntag@fim.uni-linz.ac.at?subject=Creature%20DatabaseS{qgN SplashScreenShown8            !" #     .3#jKM qؓ V#jKV#jKV#jKV#jKV#o T  . .ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o . - -ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o -  ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o   ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o   ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o   ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o   ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o   ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o   ۇ O8V#jKrvwlrV#jKV#jKV#jKV#jKM qؓ V#jKV#jKV#jKV#jKV#o 8m$@m$@System%%%%%%%%%%% '@J@SubtypeSQs))))))))))) j@'@SubTypes''''''''''' +@j@SubTypeList*********** @@State$$$$$$$$$$$ 0@@SQList%%%%%%%%%%% :@ @SQ!!!!!!!!!!! @@SpellSchool*********** <@I@Skills%%%%%%%%%%% @@SkillList((((((((((( @@Size########### .@uC@SAList%%%%%%%%%%%  @ @SA!!!!!!!!!!! l@ @MSysModules2+++++++++++ Iv@Iv@MSysModules*********** @%8@MovementTypes,,,,,,,,,,, ,߻@@Movements((((((((((( {}@߻@Movement''''''''''' uu@?@ManufacturedWeapon11111111111 pRߞ@Rߞ@HD_Crossref***********8<k s Q?   h       System.SplashScreenShownSystemx p p `   zۢ@   0!TSystem   `  y@ ~sq_fmenu      0!T  System      x    @ H P X `                                x    @ `  |  8  0#T 0 0 , 0 ` System  v    x xs x x x x x x x x x x x x x x x x x x x x x x x x x x x x (   8  h System@ h  p  @ x 8  8 h ` VC%N>>%%   2CRCRString>@ D.rB PrimaryKey$TypeCreaturesType.TypeID = Creatures.TypeA $SizeCreaturesSize.SizeID = Creatures.SizeA $AlignmentCreatures$@-* $ Type.Type! g$ Type.TypeID# g$ Size.Size! g$LD$$@%@CompleteCreature/////////// 8$@$@Climates''''''''''' 3Z$@~M$@ClimateList*********** .7#@Z$@AttackTypes*********** #T#@#@AttacksWithManufacturedWeapons=========== ""@T#@AttackSetNumbers///////////  @"@"@Attacks&&&&&&&&&&& !@!@AlignmentElement/////////// c!@!@Alignment((((((((((( ! c!@c!@Admin$$$$$$$$$$$  c!@c!@Templates((((((((((( c!@c!@General&&&&&&&&&&& c!@c!@Subform_TypeSQ_List22222222222 c!@c!@Subform_Terrain_List33333333333 c!@c!@Subform_SubtypeSQ_List55555555555 c!@c!@Subform_Subtype_List33333333333 c!@c!@Subform_SQ_List........... %!@%!@Subform_Skill_List11111111111 a{q @ @ @ @ @",",",",",",#,#,#, #, #, #, #, #,#,#,#,#,#,#,#,#,$,$,$,$,$,$,$,$,$,$, $,!$,"$,#$,$$,%$,&$,'$, Creatures.*# g$arCreatures $arAlignment $arSize $arType $ G$ G$ar $ar #(((IsNull([SizeID]))=False))4 '#WeaponBaseAttacks&@-) #CreaturesAttacks-@-( #ManufacturedWeaponWeaponBase1@-4( #Light0@- o#Attacks.AttackSetID+ g#Attacks.AttackID( g#b=%{sjaXOF=4+"@@@@@ @buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfdH'8%'H%'X%:l %h"$ `h `h6XH8D\$ hXH8K9/'h%x"$ `x ,x5h<'4'D'Td xx , >dFh x6hTD43029282726252423222120191817161514 13 12 11 10 98765432101/21/31/41/61/81/10=@ @ @ @ @ ?????????? ? ? ? ? ? ? ? ? ? ?????????????? ?!?"?#?$RR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* -'[8jD {V/L&bSN%CR_CrossrefCreaturesCR_Crossref.CR = Creatures.CRI  %AlignmentCreatures$@B* %TypeCreaturesType.TypeID = Creatures.TypeA %SizeCreaturesSize.SizeID = Creatures.SizeA %(ClimateTerrain'@B& o%'HDBonusY@B o%&AtAndDam%@ B  o%%DamageslistDamages([CreatureNumber])< o%$AttackslistAttacks([CreatureNumber])< o%#SQ_LonglistSQ([CreatureNumber],False)= o%"SQ_ShortlistSQ([CreatureNumber],True)= o%!SA_LonglistSA([CreatureNumber],False)= o% SA_ShortlistSA([CreatureNumber],True)= o%FeatslistFeats([CreatureNumber])8 o%SkillslistSkills([CreatureNumber]): o%AL_Fulls@ B o%MovementlistMovements([CreatureNumber])? o%Wght.@ B o%Hght.@ B o%Face_Reach_Full>@ B' o%Face_ReachG@B" o%Charisma'@B  o%Wisdom'@B o%Intelligence'@B$ o%Constitution'@B$ o%Dexterity'@B! o%Strength'@B  o%WillS@B o%ReflexS@B o%FortitudeS@-" o%ALAlignment.Abbreviation0 o% AC_Compr@- o% ACm@ - o% Init_Mod@ -  o% InitK@ - o% Init_IIm@ - o%Init_DexCInt(([Dex]-10)/2-0.1)6 o%hp;@ - o%HD@- oLVAL wP)vHW0  @ @ @ @ @ @ @",Alignment.AlignmentID = Creatures.ALlistClimateAndTerrain([CreatureNumber])calculateBonusHP([CreatureNumber],[HDNumber],[Con],[Creatures].[Type],[Creatures].[Size])listAttackAndDamage([CreatureNumber])IIf([AlProb]=0,IIf([AlignmentID]<>13,"Always ","") & [Alignment],IIf([AlProb]=1,"Usually ","Often ") & [Alignment])IIf(Not IsNull([Weight]),[Weight] & " lb.","")IIf(Not IsNull([Height]),[Height] & " ft.","")[Width] & " ft. by " & [Length] & " ft. / " & [Reach] & " ft."IIf([Width]<>5 Or [Length]<>5 Or [Reach]<>5,[Face_Reach_Full] & ";","")IIf([Cha]<0 Or IsNull([Cha]),"-",[Cha])IIf([Wis]<0 Or IsNull([Wis]),"-",[Wis])IIf([Int]<0 Or IsNull([Int]),"-",[Int])IIf([Con]<0 Or IsNull([Con]),"-",[Con])IIf([Dex]<0 Or IsNull([Dex]),"-",[Dex])IIf([Str]<0 Or IsNull([Str]),"-",[Str])IIf(calcSave([WillGoodSave],[HDNumber],IIf(IsNull([Wis]),10,[Wis]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=23")))>0,"+" & calcSave([WillGoodSave],[HDNumber],IIf(IsNull([Wis]),10,[Wis]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=23"))),calcSave([WillGoodSave],[HDNumber],IIf(IsNull([Wis]),10,[Wis]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=23"))))IIf(calcSave([RefGoodSave],[HDNumber],IIf(IsNull([Dex]),10,[Dex]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=24")))>0,"+" & calcSave([RefGoodSave],[HDNumber],IIf(IsNull([Dex]),10,[Dex]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=24"))),calcSave([RefGoodSave],[HDNumber],IIf(IsNull([Dex]),10,[Dex]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=24")))) 4gL{hUB/_NeG*b'c1~) ( Attacks.CreatureID* '( n@ m '( B@ m g( AttackTypes.Ranged* g( Attacks.AttackSetID+ g( Attacks.CreatureID* g(WeaponBaseAttacks&@ m) (CreaturesAttacks-@m( (AttackTypesWeaponBase2@m-! (ManufacturedWeaponWeaponBase1@m4( (HandsU@m o(Attacks.AttackSetID+ g(Attacks.CreatureID* g(Creatures (ManufacturedWeapon (WeaponBase (AttackTypes (Attacks ( G( G( ( ' Attacks.AttackSetID+ '' @m '' DAttackTypes.Ranged+ /' Attacks.CreatureID* ''WeaponBaseAttacks&@m) 'AttackTypesWeaponBase2@m-! 'ManufacturedWeaponWeaponBase1@m4( 'IsManufacturedNot IsNull([SizeID]): o'HasManufactured@m' o' Attacks.*! g'ManufacturedWeapon 'WeaponBase 'AttackTypes 'Attacks ' G' G' ' &  FeatList.Feat% '&FeatListFeatsFeatList.FeatID = Feats.FeatIDC & FeatList.Feat% g&Feats.CreatureID( g&FeatList &Feats & G& G& & % Creatures.CreatureName. 'VC!NEE   2                      ! " # $ % &   ' ( , 0CreatureNumber CreatureNameCRSizeTypeHDNumberHDDies NaturalACArmorACWidthLengthReachALProbAL FortGoodSave RefGoodSave WillGoodSaveStrDexConIntWisCha DescriptionDamageReductionValueDamageReductionTypeWeightHeight EGEGEHEHEIEIEJEJ EKEKELEL8E8d {     =p.rH.rI.rJ.rK.rL.rM.rN.rO.rPALCRCR_CrossrefCreatures CreatureNameHD_CrossrefCreatures PrimaryKeySizeTypelates((((((((((( c!@c!@General&&&&&&&&&&& c!@c!@Subform_TypeSQ_List22222222222 c!@c!@Subform_Terrain_List33333333333 c!@c!@Subform_SubtypeSQ_List55555555555 c!@c!@Subform_Subtype_List33333333333 c!@c!@Subform_SQ_List........... %!@%!@Subform_Skill_List11111111111 7 {qg]SI?{V/L&bSN @ @ @ @ @ @ @ "%TypeCreaturesType.TypeID = Creeat@@D}8@ @@@@@@ @@@ @buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfdLocks ODBCTimeout MaxRecords RecordsetTypeFilterOrderBy OrderByOn Replicable1  <  KKDValidationRuleValidationTextFilterOrderBy OrderByOn ColumnWidth ColumnOrder ColumnHidden DescriptionFormat @@ iptiMarilith==5 @@   Diption_FDire rat==5@@  Diption_FWolf995~  @@ #iption_FSolar::5DFFF FresType.TypeID = Creatures.TypeA %SizeCreaturesSize.SizeID = Creatures.SizeA %(ClimateTerrain'@B& o%'HDBonusY@B o%&AtAndDam%@ B  o%%DamageslistDamages([CreatureNumber])< o%$AttackslistAttacks([CreatureNumber])< o%#SQ_LonglistSQ([CreatureNumber],False)= o%"SQ_ShortlistSQ([CreatureNumber],True)= o%T% F%@&@Creature_Description_For_Document@@@@@@@@@@@ =%@ F%@CR_Crossref*********** $$@%@CompleteCreature/////////// 8$@$@Climates''''''''''' 3Z$@~M$@ClimateList*********** .7#@Z$@AttackTypes*********** #T#@#@AttacksWithManufacturedWeapons=========== ""@T#@AttackSetNumbers///////////  @"@"@Attacks&&&&&&&&&&& !@!@AlignmentElement/////////// c!@!@Alignment((((((((((( ! c!@c!@Admin$$$$$$$$$$$  c!@c!@Templates((((((((((( c!@c!@General&&&&&&&&&&& c!@c!@Subform_TypeSQ_List22222222222 c!@c!@Subform_Terrain_List33333333333 c!@c!@Subform_SubtypeSQ_List55555555555 c!@c!@Subform_Subtype_List33333333333 c!@c!@Subform_SQ_List........... %!@%!@Subform_Skill_List11111111111 D@ FFFF  R    W    XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* D@djufu`wFo`ujmjwiFvrm`uF{rmgF #:@ MSysRelationshipsD FFFF;3) HD_CrossrefCreaturesCreaturesHDNumberHD_CrossrefHD?=2*! FeatListFeatsFeatsFeatIDFeatListFeatID3-% EffectTypeSpecialQualitiesSQListTypeEffectTypeEffectIDC;1-' EffectTypeSpecialAttacksSAListTypeEffectTypeEffectIDA9/+% DamageTypesNaturalAttacks1AttacksSecondaryDamageTypeIDDamageTypesDamageTypeIDZNC.' DamageTypesNaturalAttacksAttacksPrimaryDamageTypeIDDamageTypesDamageTypeIDWK@-& DamageReductionCreaturesCreaturesDamageReductionTypeDamageReductionDamageReductionIDaPA.% CreaturesTerrainsTerrainsCreatureIDCreaturesCreatureNumberG90& CreaturesSubTypesSubTypesCreatureIDCreaturesCreatureNumberG90& CreaturesSQSQCreatureIDCreaturesCreatureNumber;-$ CreaturesSkillsSkillsCreatureIDCreaturesCreatureNumberC5," CreaturesSASACreatureIDCreaturesCreatureNumber;-$ CreaturesNaturalAttacksAttacksCreatureIDCreaturesCreatureNumberL>5+$ CreaturesMovementMovementCreatureIDCreaturesCreatureNumberG90& CreaturesFeatsFeatsCreatureIDCreaturesCreatureNumberA3*  CreaturesClimatesClimatesCreatureIDCreaturesCreatureNumberG90& CR_CrossrefCreaturesCreaturesCRCR_CrossrefCR97,*! ClimateListClimatesClimatesClimateIDClimateListClimateIDE<1( AttackTypesWeaponBaseWeaponBaseAttackTypeIDAttackTypesAttackTypeIDOC8," AlignmentElementAlignment1AlignmentAlignmentGEAlignmentElementAlignmentElementID]K;0' AlignmentElementAlignmentAlignmentAlignmentCLAlignmentElementAlignmentElementID\J:/& AlignmentCreaturesCreaturesALAlignmentAlignmentID>3*( DFFFFDFF F FVCNNN   2DamageReductionID ReductionType46NP47NQ DamageReductionID PrimaryKey:@ MSysRelationships{q    ~M@ @@@@@@ @@@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfd+5+4+3+2+1Blessed Cold ironSilver M @OOOOOOOO W    XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* M @OOOOOOOOVCd NSS   2  DamageTypeIDNameUsesDiesSU SVSW  DamageTypeIDName PrimaryKeyS{qg@ jR@ @@@@@@ @buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvd`o`hfufdxbwjrpov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfd State  Disease  Poison  Energy drain Ability drainAbility damageDamage R @TT T T T T TR@`ajmjw}d`o`hfT`ajmjw}du`jpTd`o`hfTdjvf`vfTfpfuh}du`jpTsrjvrpTvw`wfT XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* R @TT T T T T TVCNYY   2  S2EffectIDEffectShortxY[{Y\ EffectID PrimaryKey{qX@ @@@@@@ @@@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvd`o`hfufdxbwjrpd`o`hfw}sfvov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfdExtraordinaryExSupernaturalSuSpell-likeSpNormalN XZZZZXZZZZ R    W    XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* VCzO[N^^OOOOOO   2  FeatIDFeat HasSubtype TypeOfSubtype^a^b^c FeatFeatID PrimaryKeyS{qg ]FsZ=& x`E/~XBqV<%iM.t^>qZ@& QExtrQuicken Spell PExtrMaximize Spell OExtrHeighten Spell NExtrExtend Spell MExtrEnlarge Spell LExtrEmpower Spell KExtrScribe Scroll JExtrForge Ring IExtrCraft Wondrous Item HExtrCraft Wand GExtrCraft Staff FExtrCraft Rod EExtrCraft Magic Arms and Armor# DExtrBrew Potion CExtrImproved Two-Weapon Fighting% BExtrTwo-Weapon Fighting AExtrToughness @ExtrSpell Penetration ?Spell Focus >Skill Focus =ExtrSimple Weapon Proficiency" <ExtrShield Proficiency ;ExtrRun :ExtrQuick Draw 9ExtrImproved Bull Rush 8ExtrShot on the Run 7ExtrPrecise Shot 6ExtrFar Shot 5ExtrSpirited Charge 4ExtrRide-by Attack 3ExtrTrample 2ExtrMounted Archery 1Martial Weapon Proficiency# 0ExtrLeadership /ExtrStunning Fist .ExtrDeflect Arrows -ExtrImproved Unarmed Strike ,Improved Critical +ExtrWhirlwind Attack *ExtrImproved Trip )ExtrImproved Disarm (ExtrExpertise 'Exotic Weapon Proficiency" &ExtrEndurance %ExtrArmor Proficiency (heavy)" $ExtrArmor Proficiency (medium)# #ExtrArmor Proficiency (light)" !ExtrAmbidexterity  ExtrGreat Fortitude ExtrTrack ExtrCombat Reflexes ExtrAlertness ExtrMounted Combat ExtrMultiattack ExtrLightning Reflexes ExtrIron Will ExtrCombat Casting ExtrBlind-Fight ExtrSpring Attack ExtrSunder ExtrFlyby Attack  ExtrRapid Shot  ExtrPoint Blank Shot  ExtrPower Attack ExtrMobility ExtrDodge ExtrGreat Cleave ExtrCleave ExtrImproved Initiative ExtrImproved Grab ] z_D#[ExtrSuperior Multi-Weapon Fighting' ZExtrMultiweapon Fighting YExtrMultidexterity XWeapon Finesse WWeapon Focus VWeapon Specialization TExtrExtra Turning SExtrStill Spell RExtrSilent Spell ]@@ @@  @  @@   @`mfuwpfvv_`oajdf|wfujw}_`uorusurgjbjfpb}if`z}_`uorusurgjbjfpb}mjhiw_`uorusurgjbjfpb}ofdjxo_amjpdgjhiw_ auf{srwjrp_8bmf`zf_broa`wb`vwjph_ broa`wufgmf|fv_bu`gwo`hjb`uov`pd`uoru_9bu`gwurd_:bu`gwvw`gg_;bu`gw{`pd_<bu`gw{rpdurxvjwfo_=dfgmfbw`uur{v_"drdhf_fosr{fuvsfmm_@fpdxu`pbf_fpm`uhfvsfmm_Af|rwjb{f`srpsurgjbjfpb}_f|sfuwjvf_f|wfpdvsfmm_Bf|wu`wxupjph`g`uvirw_*gm}a}`ww`bl_ gruhfujph_>huf`wbmf`zf_huf`wgruwjwxdf_ifjhiwfpvsfmm_Cjosurzfdaxmmuxvi_-josurzfdbujwjb`m_ josurzfddjv`uo_josurzfdhu`a_josurzfdjpjwj`wjzf_josurzfdwujs_josurzfdw{r{f`srpgjhiwjph_7josurzfdxp`uofdvwujlf_!jurp{jmm_mf`dfuvijs_$mjhiwpjphufgmf|fv_o`uwj`m{f`srpsurgjbjfpb}_%o`|joj~fvsfmm_Dorajmjw}_orxpwfd`ubifu}_&orxpwfdbroa`w_oxmwj`ww`bl_oxmwjdf|wfujw}`oxmwj{f`srpgjhiwjph`srjpwam`plvirw_sr{fu`ww`bl_sufbjvfvirw_+txjbldu`{_.txjblfpvsfmm_Eu`sjdvirw_ujdfa}`ww`bl_(uxp_/vbujafvburmm_?vijfmdsurgjbjfpb}_0virwrpwifuxp_,vjmfpwvsfmm`vjosmf{f`srpsurgjbjfpb}_1vljmmgrbxv_2vsfmmgrbxv_3vsfmmsfpfwu`wjrp_4vsjujwfdbi`uhf_)vsujph`ww`bl_ vwjmmvsfmm`vwxppjphgjvw_#vxpdfu_ vxsfujruoxmwj{f`srpgjhiwjph`wrxhipfvv_5wu`bl_wu`osmf_'w{r{f`srpgjhiwjph_6{f`srpgjpfvvf`{f`srpgrbxv`{f`srpvsfbj`mj~`wjrp`{ijum{jpd`ww`bl_A] @ @ @ @ @ @ @ @ @ @______ _ _ __ _ _ _ _ _______ _!_#_$_%_&_'_(_)_*_+_,_ -_!._"/_#0_$1_%2_&3_'4_(5_)6_*7_+8_,9_-:_.;_/<_0=_1>_2?_3@_4A_5B_6C_7D_8E_9F_:G_;H_<I_=J_>K_?L_@M_AN_BO_CP_DQ_ER`S`T`V`W`X`Y`Z`[``^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* A] @ @ @ @ @ @ @ @ @ @______ _ _ __ _ _ _ _ _______ _!_#_$_%_&_'_(_)_*_+_,_ -_!._"/_#0_$1_%2_&3_'4_(5_)6_*7_+8_,9_-:_.;_/<_0=_1>_2?_3@_4A_5B_6C_7D_8E_9F_:G_;H_<I_=J_>K_?L_@M_AN_BO_CP_DQ_ER`S`T`V`W`X`Y`Z`[`VCNee     CreatureIDFeatID SubtypeIDegehei ejD CreatureIDCreaturesFeats MovementID PrimaryKey SubtypeID{qg@@dtfXJ<@ @@@@@@ @@@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvd`o`hfufdxbwjrpd`o`hfw}sfvfggfbww}sfgf`wmjvwov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfd[ZY XX      d @ @ f f f f f fffff f f f f tIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* d @ @ffffff f f f XfXfYf Zf [f d@ @ f f f f f  fXfXff f f Yf Zf [f d @ @ffffffff f f f f ff l @ @ @ @ @ @ @ @ @ @ @ @ @ ",",",",",",#,#,#, #, #, #, #, #,#,#,#,#,#,#,#,#,$,$,$,$,$,$,$,$,$,$, $,!$,"$,#$,$$,%$,&$,'$ ,($,%,)%,+%,,%,-%,.%,/%,0%,1%,2%,3%,4%,5%,6%A%A%A% A% A% A% A% A%A%A %A %A %A %A %A%A%A%A%A%A%A%A%A%A%A%A% A%!A%"A%#A%$A%%A%&A %'A!%(A"%A#%A$%A%%A&% C%,*&C&C&C&C&C&C&C&C & C &Ck @ @ @ @ @ @ @'C 'C 'C'C'C'C'C'C'C'C'C'C'C' C' C' C' C'C (C(C(C (C!(C"(C#(C$(C%(C&(C'(C((C)(C*(C+(C,( C-( C.( C/( C0( C1( C2(C)C3)n)n)n)n)n)n)n)n)n )n )n )n ) n ) n) n) n) n) n)n*n*n*n*n*n* n*n+n+n+n+n+n+n + n!+ n"+n,n#,n%,n&,n',n(,n),n*,n+,n,,n-,n$-n.-n0-n1-n2-n3-n4-n5-n6- -n/........LVAL{Jb }We4-'C 'SELECT [Handcount Melee].CreatureID, IIf(IsNull([Handcount Melee].[Hands]),0,[Handcount Melee].[Hands]) AS HandsM, IIf(IsNull([Handcount Ranged].[Hands]),0,[Handcount Ranged].[Hands]) AS HandsR FROM [Handcount Melee] LEFT JOIN [Handcount Ranged] ON [Handcount Melee].CreatureID = [Handcount Ranged].CreatureID GROUP BY [Handcount Melee].CreatureID, IIf(IsNull([Handcount Melee].[Hands]),0,[Handcount Melee].[Hands]), IIf(IsNull([Handcount Ranged].[Hands]),0,[Handcount Ranged].[Hands]) ORDER BY [Handcount Melee].CreatureID (((AttackTypes.Ranged)=True) AND ((Not IsNull([ManufacturedWeapon].[WeaponID]) Or [WeaponName]="claw")=True))Not IsNull([ManufacturedWeapon].[WeaponID]) Or [WeaponName]="claw"WeaponBase.WeaponID = Attacks.WeaponIDAttackTypes.AttackTypeID = WeaponBase.AttackTypeIDManufacturedWeapon.WeaponID = WeaponBase.WeaponIDSum([NumberAttacks]*IIf([UsedTwoHanded] Or [AlwaysTwohanded],2,1))(((AttackTypes.Ranged)=False) AND ((Not IsNull([ManufacturedWeapon].[WeaponID]) Or [WeaponName]="claw")=True))Not IsNull([ManufacturedWeapon].[WeaponID]) Or [WeaponName]="claw"WeaponBase.WeaponID = Attacks.WeaponIDCreatures.CreatureNumber = Attacks.CreatureIDAttackTypes.AttackTypeID = WeaponBase.AttackTypeIDManufacturedWeapon.WeaponID = WeaponBase.WeaponIDSum([NumberAttacks]*IIf([UsedTwoHanded] Or [AlwaysTwohanded] Or [SizeID]>[Size],2,1))IIf(IsNull(DLookUp("[AttackID]","Attacks","CreatureID=" & [CreatureID] & " and WeaponID=5 and [AttackSetID]=" & [AttackSetID])),[AttackSetID],0)WeaponBase.WeaponID = Attacks.WeaponIDAttackTypes.AttackTypeID = WeaponBase.AttackTypeIDManufacturedWeapon.WeaponID = WeaponBase.WeaponIDNot IsNull(DLookUp("[AttackID]","AttacksWithManufacturedWeapons","CreatureID=" & [CreatureID] & " and AttackSetID=" & [AttackSetID])),7rMW'tU$K8%Y:'`> m7-WeaponList_Sub.BaseSize/ g-WeaponList_Sub.SizeID- g-WeaponName3@o" o-WeaponList_Sub.WeaponID/ g-WeaponList_Sub - G- G- - ,CreaturesMovement.@o) ,MovementTypesMovement6@o-! ,Spdn@o o,Creatures.CreatureNumber0 g,Movement ,MovementTypes ,Creatures , G, G, , + (@o g+ Handslist.CreatureID, g+Total(@o o+Handslist.CreatureID, g+Handslist + G+ G+ + * [Handcount Melee].CreatureID4 '*X7YZ_____2@o" 7*X7YZ_____1@m" 7* G*  G* * ) Attacks.CreatureID* ') m@m ') B@m g) AttackTypes.Ranged* g) Attacks.AttackSetID+ g) Attacks.CreatureID* g)WeaponBaseAttacks&@m) )AttackTypesWeaponBase2@m-! )ManufacturedWeaponWeaponBase1@ m4( )HandsB@ m o)Attacks.AttackSetID+ g)Attacks.CreatureID* g)ManufacturedWeapon )WeaponBase )AttackTypes )Attacks ) G) G) FLVAL Z$bI?@ @ @ @ @ @ @ @'C 'C 'C'eatManufacturedWeapon.WeaponID = WeaponBase.WeaponIDIIf(IsNull([Bonus]),"",IIf(CInt([Bonus])>0,"+" & [Bonus] & " ",[Bonus] & " ")) & IIf(Not IsNull([PreText]),[PreText] & " ","") & [WeaponName] & IIf(Not IsNull([PostText])," " & [PostText],"") & IIf((Not IsNull([SizeID]) And (Not [BaseSize]))," (" & DLookUp("[Size]","Size","SizeID=" & [SizeID]) & ")","")UCase(Left([Name],1)) & Right([Name],Len([Name])-1)Creatures.CreatureNumber = Movement.CreatureIDMovementTypes.MovementTypeID = Movement.MovementTypeIDIIf(Not IsNull([prefix]),[prefix] & " ","") & [Speed] & " ft." & IIf(Not IsNull([postfix])," " & [postfix],"")IIf([HandsM]>[HandsR],[HandsM],[HandsR])IIf([HandsM]>[HandsR],[HandsM],[HandsR])SELECT [Handcount Melee].CreatureID, IIf(IsNull([Handcount Melee].[Hands]),0,[Handcount Melee].[Hands]) AS HandsM, IIf(IsNull([Handcount Ranged].[Hands]),0,[Handcount Ranged].[Hands]) AS HandsR FROM [Handcount Melee] RIGHT JOIN [Handcount Ranged] ON [Handcount Melee].CreatureID = [Handcount Ranged].CreatureID GROUP BY [Handcount Melee].CreatureID, IIf(IsNull([Handcount Melee].[Hands]),0,[Handcount Melee].[Hands]), IIf(IsNull([Handcount Ranged].[Hands]),0,[Handcount Ranged].[Hands])VC4Nqq44   2HDHDStringqt D.rB PrimaryKey(((((((((( )+@כ+@Handcount Ranged/////////// (J*@+@Handcount Melee........... ''*@J*@HandAttackset,,,,,,,,,,, &)@)@FeatsOfCreature........... dl)@)@Feats$$$$$$$$$$$ ]/(@v.)@FeatList''''''''''' X t(@/(@EffectType))))))))))) R'@5(@DamageTypes*********** M{'@'@DamageReduction........... D&@{'@Creatures((((((((((( % F%@&@Creature_Description_For_Document@@@@@@@@@@@ =%@ F%@CR_Crossref*********** $$@%@CompleteCreature/////////// 8$@$@Climates''''''''''' 3Z$@~M$@ClimateList*********** .7#@Z$@AttackTypes*********** #T#@#@AttacksWithManufacturedWeapons=========== ""@T#@AttackSetNumbers///////////  @"@"@Attacks&&&&&&&&&&& !@!@AlignmentElement/////////// c!@!@Alignment((((((((((( ! c!@c!@Admin$$$$$$$$$$$  c!@c!@Templates((((((((((( c!@c!@General&&&&&&&&&&& c!@c!@Subform_TypeSQ_List22222222222 c!@c!@Subform_Terrain_List33333333333 c!@c!@Subform_SubtypeSQ_List55555555555 c!@c!@Subform_Subtype_List33333333333 c!@c!@Subform_SQ_List........... %!@%!@Subform_Skill_List11111111111 a{qrMW'tU$K8%Y@ @ @ @ @ @ @ 'C 'C 'C'C'C'C'C'C'C'C'C'C'C' C' C' C' C'C (C(C(C (C!(C"(C#(C$(C%(C&(C'(C+ Handslist.CreatureID, g+Total(@o o+Handslist.CreatureID, g+Handslist + G+ G+ + * [Handcount Melee].CreatureID4 '*X7YZ_____2@o" 7*X7YZ_____1@m" 7* G*  G* * ) Attacks.CreatureID* ') m@m ') B@m g) AttackTypes.Ranged* g) Attacks.AttackSetID+ g) Attacks.CreatureID* g)WeaponBaseAttacks&@m) )AttackTypesWea>!i$ G]END9Ce B51BY444@ڱ@@ڱ@CR_CrossrefCre4@ڱ@@ڱ@CR_CrossrefCreatures55555555553 3G|@G|@ClimateListClimates44444444442 2xJ@xJ@AttackTypesWeaponBase66666666664 1\ @\ @AlignmentElementAlignment1;;;;;;;;;;9 0 @ @AlignmentElementAlignment::::::::::8 /n @n @AlignmentCreatures33333333331 -Y”@Y”@WeaponList(1@@OCC7++++++) `OϷ@z~f1@WeaponBase@(777+++++++) @kLo @f^@Type@(111%%%%%%%# @H+@,@Terrains@&555)))))))' @C+@ϐ|@TerrainListk@&888,,,,,,,* @lp@y@System2@&333'''''''% @ ]k@f^@SubTypes@%555)))))))' @P}@^@SubTypeListk@%888,,,,,,,* @Xɪ@^@State@%222&&&&&&&$ @ k\@^@SQY@$///#######! @zB@^@SpellSchools@$888,,,,,,,* @oL @^@Skills@$333'''''''% @ D= @^@SkillListg@#666*******( @ nI@^@SAList@#333'''''''% @kM@^@SAF@"///#######! @Z2 @^@MSysModules2----------+  @ @MSysModules,,,,,,,,,,* w% @1ؿ^@MovementTypes@":::......., @ {2Yf @1ؿ^@Movement@"555)))))))' @uh@[0@ManufacturedWeaponB@???33333331 @pѪ<@1ؿ^@HD_Crossref@888,,,,,,,* @p4wne\SJA8/& {ri`WNE<3250149048/47.46-45,44+43*42)41(40'39&38%37$36#35"34!33 32313029282726252423222120191817161514 13 12 11 10 9876543211/21/4p@ @ @ @ @ @ @ ssssssssss  s  s  s  s  sssssssssssssssssss  s!!s""s##s$$s%%s&&s''s((s))s**s++s,,s--s..s//s00s11s22s3Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* VCDN  vv      2  2     WeaponIDSizeIDBonusPreTextPostTextBaseSizeMaxAbilityPenaltyMaxAbilityBonusAlwaysTwohandedvx vyteeusisovz PrimaryKeySizeIDSizeManufacturedWeapon WeaponTypeIDS{qguy^C( wS8 @@@@@@ @@   buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvd`o`hfufdxbwjrpd`o`hfw}sfvfggfbww}sfgf`wmjvwgf`wvgf`wvrgbuf`wxufi`pd`ww`blvfw ? > =# ;# mighty(5) dancing, vorpal$$/   #  #  # # # # #  #u@@@@@wwwww w w w w w w w w w w;w=w>w?wR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* ]u @ @www wwwwww w w wwwww www]u @ @wwwww w w w w w w w w w w;w=w>w?wVCN||    CreatureIDMovementTypeIDSpeedtcotA|~udondp|anzlp|  D CreatureIDCreaturesMovement MovementID PrimaryKeyS{qg@ {@ @@@@@@ @@@@buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvd`o`hfufdxbwjrpd`o`hfw}sfvfggfbww}sfgf`wmjvwgf`wvgf`wvrgbuf`wxufi`pd`ww`blvfwi`pdbrxpwofmffi`pdbrxpwu`phfdi`pdvmjvwi`pdvrgbuf`wxufid,burvvufgro`pxg`bwxufd{f`srprov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfvvm`}rxw ov}vdavxoo`u}jpgrxvfudfgjpfd((2  2{ @ } }}}}}   W    XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* { @}}}}}}{@@ } }}}}}VC< N    2  2  2MovementTypeIDMovementPrefixPostfix MovementTypeID PrimaryKey,Movement ,MovementTypes ,Creatures , G, G, , + (@o g+ Handslist.CreatureID, g+Total(@o o+Handslist.CreatureID, g+Handslist + G+ G+ + * [Handcount Melee].CreatureID4 '*X7YZ_____2@o" 7*X7YZ_____1@m" 7* G*  G* * MovementTypes.MovementTypeID = Movement.MovementTypeIDIIf(Not IsNull([prefix]),[prefix] & " ","") & [Speed] & " ft." & IIf(Not IsNull([postfix])," " & [postfix],"")IIf([HandsM]>[HandsR],[HandsM],[HandsR])IIf([HandsM]>[HandsR],[HandsM],[HandsR])SELECT [Handcount Melee].CreatureID, IIf(IsNull([Handcount Melee].[Hands]),0,[Handcount Melee].[Hands]) AS HandsM, IIf(IsNull([Handcount Ranged].[Hands]),0,[Handcount Ranged].[Hands]) AS HandsR FROM [Handcount Melee] RIGHT JOIN [Handcount Ranged] ON [,N-@-@Movements((((((((((( {-@N-@Movement''''''''''' ud,@,@ManufacturedWeapon11111111111 p,@AV,@HD_Crossref*********** {qrMW'tU$K8%Y:'`> @ @ @ @ @ @ @ 'C 'C 'C'C'C'C'C'C'C'C'C'C'C,MovementTypesMovement6@o-! ,Spdn@o o,Creatures.CreatureNumber0 g,Movement ,MovementTypes ,Creatures , G, G, , + (@o g+ Handslist.CreatureID, g+Total(@o o+Handslist.CreatureID, g+Handslist + G+ G+ + * [Handcount Melee].CreatureID4 '*X7YZ_____2@o" 7*X7YZ_____1@m" 7* G*  G* * ) Attacks.CreatureID* ') m@m ') B@m g) AttackTypes.Ranged* g) Attacks.AttackSe  _A @ @@@@@@ @@@  buf`wxufvgf`wvo`pxg`bwxufd{f`srpvofpxp`wxu`m{f`srpvufvwujbwjrpvvljmmvvsfbj`m`ww`blvvsfbj`mtx`mjwjfvvsm`vivbuffpvtvgruvxaw}sfvvtvgruw}sfvvxagruo,`ww`blvvxagruo,bmjo`wf,mjvwvxagruo,gf`w,mjvwvxagruo,orzfofpw,mjvwvxagruo,v`,mjvw vxagruo,vljmm,mjvwvxagruo,vt,mjvwvxagruo,vxaw}sf,mjvwvxagruo,vxaw}sfvt,mjvwvxagruo,wfuu`jp,mjvwvxagruo,w}sfvt,mjvwhfpfu`mwfosm`wfv`dojpd`w`a`vfvgruovordxmfv ufm`wjrpvijsvufsruwv vbujswv v}vufm w`amfv`mjhpofpw `mjhpofpwfmfofpw `ww`blv `ww`blvfwpxoafuv `ww`blv{jwio`pxg`bwxufd{f`srpv `ww`blw}sfvbmjo`wfmjvwbmjo`wfvbrosmfwfbuf`wxufbu,burvvufgbuf`wxuf,dfvbujswjrp,gru,drbxofpwbuf`wxufvd`o`hfufdxbwjrpd`o`hfw}sfvfggfbww}sfgf`wmjvwgf`wvgf`wvrgbuf`wxufi`pd`ww`blvfwi`pdbrxpwofmffi`pdbrxpwu`phfdi`pdvmjvwi`pdvrgbuf`wxufid,burvvufgro`pxg`bwxufd{f`srprorzfofpwrorzfofpwvrov}v`bfvov}vrakfbwvov}vtxfujfvov}vufm`wjrpvijsv`bbfv swimswim fly (clumsy)fly(clumsy)fly (poor)fly(poor)fly (average)fly(average)fly (good)fly(good)fly (perfect)fly(perfect)climbclimb burrowburrow base  @ ,Movement ,MovementTypes ,Creatures , G, G, , + (@o g+ Handslist.CreatureID, g+Total(@o o+Handslist.CreatureID, g+Handslist + G+ G+ + * [Handcount Melee].CreatureID4 '*X7YZ_____2@o" 7*X7YZ_____1@m" 7* G*  G* * MovementTypes.MovementTypeID = Movement.MovementTypeIDIIf(Not IsNull([prefix]),[prefix] & " ","") & [Speed] & " ft." & IIf(Not IsNull([postfix])," " & [postfix],"")IIf([HandsM]>[HandsR],[HandsM],[HandsR])IIf([HandsM]>[HandsR],[HandsM],[HandsR])SELECT [Handcount Melee].CreatureID, IIf(IsNull([Handcount Melee].[Hands]),0,[Handcount Melee].[Hands]) AS HandsM, IIf(IsNull([Handcount Ranged].[Hands]),0,[Handcount Ranged].[Hands]) AS HandsR FROM [Handcount Melee] RIGHT JOIN [Handcount Ranged] ON [,N-@-@Movements((((((((((( {-@N-@Movement''''''''''' ud,@,@ManufacturedWeapon11111111111 p,@AV,@HD_Crossref***********  @     XIdParentIdNameType DateCreate DateUpdateOwnerFlagsDatabaseConnect ForeignName RmtInfoShort RmtInfoLongLvLvPropLvModuleLvExtraRR RRR Id ParentIdName        llListSkills0000000000. H_P@_P@SizeManufacturedWeapon77777777775 G @ @SizeCreatures.........., F7/: @7/: @MovementTypesMovement66666666664 E`^Y@`^Y@ManufacturedWeaponWeaponBase==========; D^e22@^e22@HD_CrossrefCreatures55555555553 C i^ @ i^ @FeatListFeats.........., B{@{@EffectTypeSpecialQualities;;;;;;;;;;9 AS@S@EffectTypeSpecialAttacks99999999997 @9 @9 @DamageTypesNaturalAttacks1;;;;;;;;;;9 ?M;@M;@DamageTypesNaturalAttacks::::::::::8 >B@B@DamageReductionCreatures99999999997 <Lk@Lk@CreaturesSubTypes22222222220 ;T@T@CreaturesSQ,,,,,,,,,,* :f\ @f\ @CreaturesSkills0000000000. 9>P@>P@CreaturesSA,,,,,,,,,,* VCEN __A__{VCeN            FlagsFormModuleNameReplicationVersionTypeTypeInfoVersionIndex1{qg@ @ s<`  ALVAL ͬ;D-PN^չlwFormHeaderDetailmCreatureNamed CreatureName_LabelCreatureName LabelmHitpointsd Hitpoints_LabelHitpoints LabelmInitiatived Initiative_LabelInitiative LabelmNatACd AC_LabelAC Labelm FaceXd FaceX_LabelFaceX Labelm FaceYm Reachd Reach_LabelReach LabelmStrFd Str_LabelStr LabelmDexFd Dex_LabelDex LabelmConFd Con_LabelCon LabelmIntFd Int_LabelInt LabelmWisFd Wis_LabelWis LabelmChaFd Cha_LabelCha LabelmDescriptiond Description_LabelDescription Labeld Label50d Label51d Label53o Sized !Combo55_Labelo"CreatureTyped #Type__LabelType:_Labelo$Combo59d %Alignment__LabelAlignment:_Labelp&Movement_Subformd 'Movement_Subform_LabelMovement_Subform Labelp(Subform_Feat_Listd )Label64p*Subform_Skill_Listd +Skills__LabelSkills: Labelm,Text70d -Label71m.ArmACd /Label77d 0Label78m1HDDd 2Label81d 3Label85o4Combo87m5DamageReductionValued 6Label96o7DamageRedcutionTypep8SA_List_Subformd 9Special_Qualities_LabelSpecial Qualities Labelp:Child101d ;Label102m<SADescriptiond =Label105p>SQ_List_Subformd ?Label107m@SQDescriptiond ALabel109nBAttackSetd CAttack_set__LabelAttack set:_LabelpDSubform_Attacksd ENatural_attacks1_LabelNatural attacks1 LabelmFText119d GLabel120mHText121d ILabel122d JLabel125d KLabel126oLCombo129d MCR__LabelCR:_Labelh NcreateCelestialh OcreateFiendishd PLabel134h QNewSAh RNewSQeSRechteck137h TcreateSekeltonoUHDNmVLVALText141d WBezeichnungsfeld142mXText143d YBezeichnungsfeld144mZText145d [Bezeichnungsfeld146j\FortSelectj^RefSelectj`WillSelectmbHDBh cNewNaturalWeaponh dNewManufacturedWeaponh eNewFeath fNewSkillgFormFooterhCreatureNumberiCRjCreatures.SizekCreatures.TypelHDNumbermHDDiesnNaturalACoArmorACpWidthqLengthrALProbsALtFortGoodSaveuRefGoodSavevWillGoodSavewStrxDexyConzInt{Wis|Cha}DamageReductionType~WeightHeightAlignmentIDAlignmentSizeIDSize.SizeTypeIDType.TypepSubform_Climate_Listd Subform_Climate_List_LabelSubform_Climate_List LabelpChild174d Label175mText177h closeButtond Label180d Label181d Label182h createZombieLVAL i_VBA_MODULE;"D;HL&;D-PN^չlwI7lG^B֨xB   I7lG^B֨"D;HL& ::0U4 8<@(D,H0LPpTrXt\`dhxl|ptx|<:>  $(,048|<~@DHL8P6TX\`dhlpt x$|4H [LS S<6<<<<< <$<(<,<0<4<8<<<@ h$ 8>LVAL ;h$h>h$>h$ >h$>h$Dx`XJp  5!x9p7?74 %80?h$ ?h$(@h$X@ h$ @ h$h$;@@h$  Ah$PAh$Ah$ Ah$Ah$5!x9p7?74 %80pBh$ Bh$Bh$5!x9p7?74 %80`Ch$ Ch$Ch$5!x9p7?74 %80PDh$ Dh$Dh$5!x9p7?74 %80@Eh$h$h$h$;`E HEPE5!x9p7?74 %8LVAL 0XE pFh$Fh$08 $$0G$ `G$G$ @HF G`H$H$ H$H$! 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%`ZR`[7f854p78rP$ hr $$$$@bprxr r0s$D `08k {s5$$$$$$$@qs sss t$t$u7$ 8u$$$$$ ssLVAL u$ v$8v$ `4J x98?!p7Q@v %`[`Z7I4R58sf@ux98?!p7Q@v %`[`Z7I4R58sfHu PuXuXx$ x$x$DJ %`XJt @v(y$$$$py$ y$y$ %84!`Zp7fQ8s`[?xx9I75@vR 0y8y %84!`Zp7fQ8s`[?xx9I75@vR@y { ${$ %84!`Zp7fQ8s`[?xx9I75@vRXk`|h||$ |$}$ %84!`Zp7fQ8s`[?xx9I75@vRLVAL }$ }$ ~$~~ 8@x xJ @x @h @@X p@T @(D @X4 @$ @p @ @ @Ѐ @ @ @ @ PxzЁ @@x @h @0X @HH @8 p(p8@p x  u|h @X 'p'xJx @h @X @4 0(0 , @ `@ @ ؅ @ ( @ @LVAL  xzp @ P @ @ Xt @d Ȇ` @P @@ X0 @ @ @ @ X @  @ @ X @ 0 @ @t xXd @T P @@ @0 X @  @ @ ( @ x @h d @T @D 4 @$  8 x @h d @T @D 4 @$  (H x LVAL px @h @X @H (@8 x @h pX @H @8 (4 (@0 x @h pX @H @8 (4 (@0 px @h pX @H @8 (4 @0 В\x @h pX @H @8 (4 @0 0fx @h pX @H @8 (4 @0 LVAL px @t @d (` @P ؖx @t @p @` (\ @L px @t @d (` @P 8Px @t @p @` (\ @L X @x @h @X X @x @h @X x @h pX @H @8 (4 @0 LVAL bbx @h d @T @D @4 paLVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL hI@v}} l #}ME " 8.H `=0 " x 8  % 7   " 80 %H7Xp( " 0(@ xBo?`p   hx 0A$@LNH @2@ P     0 ,p  z x 2 P \P  ` * n bYHV0**k8 $   ,* /$  LVAL h /x X @ (/  P/ 8  " M  M (0 " M  PXM`8@H "   "H "p (%*X*k $xD"o"o( "@ PH " "H9 " 0H99x " ,H99h " "H(9 " .H 9P  "  ?  "  L "  ?  "  L" `8  % 7 p  " 8  % 7   " 8 ,H 9` x "   /  < xpl`APZ'    bh   'a   {Gz? U  'h` 'fPH  '^8l('h'u' uh' uhuhLVAL  $ $  Dl $   $'' uh  $'uxhph B@,P& [DamageReductionValue].Repaintll : f)`L%el r )`l('r':lH8hlh bB@,AA@bA@0 x$ bB@,bA@!l B@,hl %lZ B@me FRO !_ B@BastNam / Show current record information and get user's method choice.  $Name: 6 6 Record 5  of 5  [1 - MoveFirst, 2 - MoveLast,  3 - MoveNext, 4 - MovePrevious]' $$$p'   Fqg # Call method based on user's input.  A@ B@CT * F#SELECT * FROM TypeSQs WHERE TypeID=   %.X B@Zp'' B@&.SQ %. B@(aluehSQTypeID$SQTypeID+hValue+] x CreatureID+ [CreatureID]SQ [SQTypeID]=SQTypeID$ AND [CreatureID]= x$J$ !hxp fB@,aValue$Value+ Description$ Description+8ODLookup("[SQDescription]", "SpecialQualities", "[SQTypeID]=" & rst("SQTypeID"))+H5    B@    B@    B@9 Paste Appenduxp !`A@XlPh@   B@  B@,LVAL x$$ hl x$$%e B@,%e%e   B@%el 4 x$$%e B@,%el%e   B@%ehp lh ` p7Z& u  !`A@& lx Special Attacks ( * B@$x 7lx "`'ryKey8lX f"`':bel@ x9l Special Qualities ( * B@$  f"6B@, "B@, ?l x$$ B@,   B@h {Gz? U' {Gz? U'h  Set HD accordingly ' 'h` 'P ' '' '             b      b  b   # Set good saving throws accordingly'             ' ' '  b 'h b           '         '8           '         '    (R   (R    (R    (R    (R'    (R  Il`HlZLVAL XNp !!F. B@Dim rs Kein EintragA@aX !H !(HrstH Set empty / disable abilities x(Rh'z Usually Intelligence 1 or 2'z Usually Intelligence 1 or 2 x(Rb'x Never Constitution Nothing'z Usually no Intelligence1 or' Never Constitution x(R Nev z(Rbn (R Const'z Usually no Intelligence'' (Rtellig''z No Intelligenceion z(R (Rb'z Usually no Intelligence' Never Constitution (R x(R z(R z(R (R'x Never Constitution z(R (R  b( Ooze ! Animal b% Construct b( Undead'x Never Constitution b( Vermin'z Never Intelligence'z Never Intelligence Set empty / disable abilities   (Rni'z Usually Intelligence 1 or 2'z Usually no Intelligence'x Never Constitution x(R z(R (R'x Never Constitution x(R'z Never Intelligence z(R    z(R   x(R $hh New creature' [UsesValue]SQList [SQTypeID]=SQTypeID$$JP '             b'      b '  b 'hQlManufactured Weapons ( * B@$Rll Natural WeaponsLVAL ( * B@$Variant Weapons ( * B@$ "B@, "B@, "B@,`Zl`[l \":B@, "B@,Feats ( * B@$Skills ( * B@$@XAB` !!F. When B@o othe !H !(Hbfor !B@,'JXh ! 8 JB@,03=fl0 B@*  "NB@, "NB@,@8slMenu B@$`@v  B@Bb c u  !`A@du plh`xl x$L $ B@,   B@h Attribute VB_Name = "Form_Creatu@res" Bas0{44E63BE0-2D91-4E50-935E-D5B96C149277} |ablTrue ]Pre declaId"Expose!Fals @TemplateDeriv%Cust0omiz$Option Comp@ Databv  0) pThen8MoveFi 4Bookmark\ End pIf ) ?ceSekelton_C@Hk>+Not IsNull(makeS% e ([ENumber]))0 DoCmd:query0GoToG acAct{kObject, ,@LasDZ0Zombie0 //RTypeQAaD`]\LA"New "6}[HDD]0 OrBP1_P5_mP7_P8_P1A 123oa4oa?48?A Q9ͱ110 a1524"good sav" throws#[`gtSela~$aLVAL Q Q QoQe_bbb6[Ref eE  QQ6 _. 4$ Will? 6 3 Q Q  r7B5 $.EnO%D: 8?U$ 7ty@ / disa bigNatAC]H#][ConFInt \G ' AnimalI 2 Usqly elligence 1 or E~3H0P struco[ PQynoh Nevernstitu8 Om15Ooz: Iڴ [IntF].Enabled = False [NathAC]`0PE~If ([CreatureType15) Then' UndeadRConF%Null ' Never stituti,on ,-~6~Vermi Qr ? elligenc?nd If ESub Private  DamageRedci_AfterUdpd()rIsE([]) Or < 1's!ucValu 'EdG Exit2C9;}Q+ >= 1\ AAF4 $)-1#]__*_?`J7` %W`h=0+B/!_Form-InPsert][@cfbttacks].Requeryh" CloseeDoCmd.Opena "Menu"urrenæWNot o嗀Number]#ASetaa[&otSelec dzBQm58f[Ref v T Will  ' + empty / dis abilitiesԈA91D4~3)MµS 6ũA!E_Load^Maximiz NewF`_Clickfs", acAdd, acDialog+List]![O;o`ManufacadWeaponO Z< ? ? D9 {t 7F S;s IDo o w'ural3   t_ R-`T![ 0Sk;O I "3 wSQzpec)p QuaA++QB_ SQq)SA_(CaСl As @@eger<[SADescripARjT [ MQtQnoo S_ cAefCpupal%makd#81cGoToRecordUApveDataObj~1WacLast3?q\Z/ Fienph g4   2  c q6 ibQFA C~S=Y==9=A=ButthOn Error _cm3 AqA:30*rrtMsgBox.843Resume ~#0__SRP_4'rU  Q QyUAi@4@ 8!   @<ILVAL @ @)@D<(((@H< ,,,@L<)000@PQy1q@Ti ppp@Xi rrr@\a)ttt@`a1@ dqQ@h@laxxx@paq|||@ta@xa@|a@ @a1%@@@!LVAL @ yq@y:@;@ @i@I@ @a@  <<<Q@@I Q@@ @aE@  :::q@a$@Q@aY@aq@ai@i>>>@ayx@ay@ %@LVAL $@F@$@I#@@ @ A @aF@AM@q @F@ A@$a@( WQ1W@ ,I`1@0a@4@8I@<S|||@@ T~~~@D@H@LV@ P888@ T666@X @\aY LVAL @`aq @da @h @l @paY @ta1@xaI   @|aa$$$@[@ai 444???___0 I  0 ?  0 x  0 %  0   0   0 !  PH'8%'H%'X%:h %x"$ `x `x6XH8DP$ xXH8$x! Qxoh 5hx! x Dx(X%! %Tx! x $T )xThx! Dx X h(X]1D4T! DT X 4($]1! D X (]1VLVAL !  )xT6h4hx! Dx X h(X]1D4T! DT X 4($]1! D X (]1V!   )xT6h4khx! Dx X h(X]1D4T! DT X 4($]1V! ,  )xT6h4Dhx! Dx X h(X ]1D4VT! T )xT5hohx! Dx X h(X]1D4T! DT X 4($]1V!  )xT6h4ohx! Dx X h(X ]1D4T! DT X 4($]1V!  )xT6h4$$  < xThD4X$x"$ `x Tx$$ x0 `Z  0 Q  0 R  0 `[  0 x9  0 7  0   0 8  0   0 5  0 4  0 p7  0 @v  ,h`PPP P  P T 8 d@'__SRP_5rU $`l $)`p $i`t $`x $`| $)` $i` ~LVAL$` <$` $) ` $i ` $ ` $  ` $I ` $` (` !&$ ` (I` !&$` $` $ ` $I` $` pLVAL 03=Bb c3e ghihjn7ks#[Event Procedure]ߤ@CompleteCreature Creatures[Event Procedure][Event Procedure]Arial[Event Procedure]d2e12bRcRf5bg237bchbcgh MS Sans Serifi1ghj1ghk1bcl23:bc g[m4bg[n2cdh[o2ej[p5bcr35cd zbcij MS Sans Serif{5bcJ ` FormHeader`"DetailHm7U`ma8bce CreatureName CreatureNameThe name of the creatured5]7`a8b5cCreatureName LabelName:CreatureName_Labelm 07U;`mabceXk HitpointsU=IIf(IsNull([CreatureName]),"4",calculateHP([CreatureNumber],[HDNumber],[HDD],[HDB]))FixedAverage number of hit pointsd5U7`UabcHitpoints Label Hitpoints:Hitpoints_Labelm 07U;` abcek Initiativeݦ=CInt(([DexF]-10)/2-0.1)+IIf(IsNull([CreatureNumber]),0,IIf(Not (IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " and [FeatID]=4"))),4,0))Fixed@Initiative of the creature (Dexterity, Improved Initiative Feat)d5U7`abcInitiative Label Initiative:Initiative_Labelm07U`mabcekNatAC NaturalACFixed0'Natural armor (e. g. hide, scales, ...)d5U7`abLcAC Label Natural AC:AC_Labelm07]`majbceXkFaceXWidthStandard5Width of the creatured5U7`uajbc FaceX LabelFace: FaceX_Labelm07]`ajbceXkFaceYLengthFixed5Length of the creaturem07U`ma bcek ReachReachFixed53How far the creature can reach with natural weaponsd5U7` a b,c Reach LabelReach: Reach_Labelm07U`a3bcekStrFStrFixed10Strength: Melee attacks, damaged5U7`a3bc Str Label Strength: Str_Labelm07U`aNbcekDexFDexFixed10'Dexterity: Ranged attacks, Reflex savesd5U7`aNbc Dex Label Dexterity: Dex_Labelm07U`ajbcekConFConFixed1LVAL 0/Constitution: Bonus hit points, Fortitude savesd5]7` ajbc Con Label Constitution: Con_Labelm07U`a bcekIntFIntFixed10 Intelligence: Spells for wizardsd5U7` a bc Int Label Intelligence: Int_Labelm07U`a bcekWisFWisFixed10&Wisdom: Spells for Clerics, Will savesd5U7`a bc Wis LabelWisdom: Wis_Labelm07U`a bcekChaFChaFixed10(Charisma: Spells for Bards and Sorcerersd5U7`ea bc Cha Label Charisma: Cha_Labelm 27W`#amb1cM e k Description DescriptionGeneral descriptiond5]7`#abcDescription Label Description:Description_Labeld5U`la bTcLabel50ft.d5`ajbcLabel51ft. (width x length)d57`3ajbcLabel53xo5U`bcmdTeQfn"";"";"";"";"10";"50"SizeCreatures.Size Table/Query>SELECT DISTINCTROW [Size].[SizeID], [Size].[Size] FROM [Size];0;14404The size of the creatureg"SELECT DISTINCTROW [Size].[SizeID], [Size].[Size] FROM [Size];";"Size";"";"SizeID";"Size";"PrimaryKey"d5U7`aTbc Combo55_LabelSize:o5U`bcmdoefn"";"";"";"";"10";"50" CreatureTypeCreatures.Type Table/QueryGSELECT DISTINCTROW Type.TypeID, Type.Type FROM Type ORDER BY Type.Type;0;1440[Event Procedure]The type of the creaturep"SELECT DISTINCTROW Type.TypeID, Type.Type FROM Type ORDER BY Type.Type;";"Type";"";"TypeID";"Type";"PrimaryKey"d5U7`kaobc Type:_LabelType: Type__Labelo5U`bcd efn "";"";"";"";"10";"50"Combo59AL Table/QueryWSELECT DISTINCTROW [Alignment].[AlignmentID], [Alignment].[Alignment] FROM [Alignment];0;144013#The usual alignment of the creatured5U7`a bcAlignment:_Label Alignment:Alignment__Labelp3W`abcdMovement_SubformForm.Subform_Movement_List CreatureIDCreatureNumberd5]`a8bcMovement_Subform Label Movement:Movement_Subform_Labelp3W`|a b+c5dSubform_Feat_ListForm.Subform_Feat_List CreatureIDCreatureNumberLVAL d5]`|abcLabel64Feats:p3U`qa,bcPdSubform_Skill_ListForm.Subform_Skill_List CreatureIDCreatureNumberd5U`qa bc Skills: LabelSkills: Skills__Labelm 7U;` abckText70]=10+[NatAC]+[ArmAC]+CInt(([DexF]-10)/2-0.1)+DLookUp("[Modifier]","Size","[SizeID]=" & [Size])2Total armor (Natural, manufactured, Dexerity, sze)d5U7`abcLabel71 Total AC:m07U`mabckArmACArmorACFixed03Manufactured armor (e. g. leather, plate mail, ...)d5U7`%abcLabel77 Armor AC:d5]7`labcLabel78dm07_;`NabckHDDHDDiesFixed8Size of the hitdied5_7` abcLabel81+d5U7`ab^cLabel85HD:o05U`b7cmd eSfn Combo87ALProb Value List 0;"Always";1;"Usually";2;"Often"0;5670+The probability for the specified alignmentm7U`ma bck DamageReductionValueDamageReductionValue[Event Procedure]/Damage reduction value (subtracted from damage)d5U7a b5cLabel96 Dam. Reduct.:o5U`bSc3d efn "";"0.00";"";"";"10";"50"DamageRedcutionTypeDamageReductionType Table/QuerysSELECT DISTINCTROW [DamageReduction].[DamageReductionID], [DamageReduction].[ReductionType] FROM [DamageReduction];0;851[Event Procedure]3The type of weapon to overcome the damage reductionp3W`qabI cQdSA_List_SubformForm.Subform_SA_List CreatureIDCreatureNumber[Event Procedure]d5]`qabcSpecial Qualities LabelSpecial Attacks:Special_Qualities_Labelp3W`|abcdChild101Form.Subform_Subtype_List CreatureIDCreatureNumberd5]`|a8bcLabel102 Subtypes:m27]` ab cQk SADescription[Event Procedure]d5` abjcLabel105Special Attacks - Description:p3W`!abJ cQdSQ_List_SubformForm.Subform_SQ_List CreatureIDCreatureNumber[Event Procedure]d5]`!abcLabel107Special Qualities:m27W`'ab cQk SQDescription[Event Procedure]d5]`'abcLabel109 Special Qualities - DescriptLVAL ion:n3Uabcdl! AttackSet Table/QueryfSELECT AttackSetNumbers.AttackSetID FROM AttackSetNumbers WHERE (((IsNull([AttackSetID]))=False)); 270[Event Procedure]1d5U`8aubcAttack set:_Label Attack set:Attack_set__Labelp3U`a!b%cd"Subform_AttacksForm.Subform_AttacksCreatureID;AttackSetIDCreatureNumber;AttackSetd5U7`a!bcNatural attacks1 LabelAttacks:Natural_attacks1_Labelm07U`&aTbck#Text119WeightThe weight of the Creatured5U7`Q$aTbpcLabel120Weight:m07U`&aobck$Text121HeightThe height of the creatured5U7`Q$aobpcLabel122Height:d5U`*aTbcLabel125lb.d5U`*aobcLabel126ft.o5U`b+cdefn"";"";"";"";"10";"50"Combo129CR Table/QuerySSELECT DISTINCTROW [CR_Crossref].[CR], [CR_Crossref].[CRString] FROM [CR_Crossref];0;555"SELECT DISTINCTROW [CR_Crossref].[CR], [CR_Crossref].[CRString] FROM [CR_Crossref];";"CR_Crossref";"";"CR";"CRString";"PrimaryKey"d5U7`abTc CR:_LabelCR: CR__Labelh1]`,aobmc7i%createCelestialCreate Celestial Version[Event Procedure]H*Create a celestial version of the creatureh1]`,aPbmc7i&createFiendishCreate Fiendish Version[Event Procedure])Create a fiendish version of the creatured5]7`O,aqbcd Label134 Templates: Arial Blackh1U`)abnc7i'NewSANew Special Attack[Event Procedure]Create a new special attackh1U`.abnc7i(NewSQNew Special Quality[Event Procedure]Create a new special qualitye5`G,a8bc Rechteck137h1`,a1bmc7i)createSekeltonCreate Skeleton Version[Event Procedure])Create a skeletal version of the creatureo5W`b+cmdefn"";"";"";"";"10";"50"HDNHDNumber Table/QuerySSELECT DISTINCTROW [HD_Crossref].[HD], [HD_Crossref].[HDString] FROM [HD_Crossref];0;5551!How many hitdies the creature has"SELECT DISTINCTROW [HD_Crossref].[HD], [HDLVAL _Crossref].[HDString] FROM [HD_Crossref];";"HD_Crossref";"";"HD";"HDString";"PrimaryKey"m07]`abck*Text141=IIf(IsNull([CreatureName]),"0",calcSave([FortGoodSave],[HDNumber],IIf(IsNull([Con]),10,[Con]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=32"))))Fixed0d5U7`I abcBezeichnungsfeld142Fort:m07]`abck+Text143=IIf(IsNull([CreatureName]),"0",calcSave([RefGoodSave],[HDNumber],IIf(IsNull([Dex]),10,[Dex]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=24"))))Fixed0d5U7`I abcBezeichnungsfeld144Ref:m07]`abck,Text145=IIf(IsNull([CreatureName]),"0",calcSave([WillGoodSave],[HDNumber],IIf(IsNull([Wis]),10,[Wis]),Not IsNull(DLookUp("[CreatureID]","Feats","[CreatureID]=" & [CreatureNumber] & " AND [FeatID]=23"))))Fixed0d5U7`I abcBezeichnungsfeld146Will:j2]`abci- FortSelect FortGoodSavej2]`abci. RefSelect RefGoodSavej2]`abci/ WillSelect WillGoodSavem7W;` abck0HDBj=IIf(IsNull([CreatureName]),"0",calculateBonusHP([CreatureNumber],[HDNumber],[Con],[CreatureType],[Size]))CBonus hit points (Toughness, Constitution; Oozes have special boni)h1U`$aebnc7i1NewNaturalWeaponNew Natural Weapon[Event Procedure]Create a new natural weaponh1U`$abnci2NewManufacturedWeaponNew Manufactured Weapon[Event Procedure] Create a new manufactured weaponh1U`aebnc6i3NewFeatNew Feat[Event Procedure]Create a new Feath1U`a bnc7i4NewSkill New Skill[Event Procedure]Create a new Skillp3W`|abcd5Subform_Climate_ListForm.Subform_Climate_List CreatureIDCreatureNumberd5]`|abcSubform_Climate_List Label Climates:Subform_Climate_List_Labelp3W`abcd6Child174Form.Subform_Terrain_List CreatureIDCreatureNumberd5]`abcLabel175Terrain:m457W;`<a8bck7@LVALLText177CreatureNumberh1U`0ab@c@i8 closeButton Befehl179[Event Procedure](ڭ0ڭ030 ڠ30 3 ڠ30 D30 DD30 DDD30 DD3 D0 ڠ ڭHClose the form (back to menu)d5`abcdLabel180Goodd5`abcdLabel181Goodd5`abcdLabel182Goodh1`,a bmc7i9 createZombieCreate Zombie Version[Event Procedure]'Create a zombie version of the creature` FormFooter/DFA?@uGPNMSysDb#<Templates&""\Form_RestrictionswFB62.]LForm_MenuU>:.*&Form_Splash-Screen?GC73/Form_Natural Weaponsd2IE951 "Form_Manufactured Weapons.NJ>:6Se8Form_SQs for TypesGC73/i 9Form_SQs for Subtypes%JF:629Form_Subform_SubtypeSQ_ListPL@<89Form_Subform_TypeSQ_ListMI=959Form_Subform_SQ_ListIE951N!Form_Subform_Subtype_ListNJ>:69Form_Subform_SA_ListIE951T ?iForm_Subform_Feat_List'KG;73eYForm_Subform_AttacksXIE951pWTForm_SkillsSq@<0,( R8NForm_FeatsMn?;/+'5KHForm_Special QualitiesGhKG;730E+BForm_Special AttacksAeIE951OGeneral$ `+gForm_Creatures- C?3/+LVAL @ ZQZyZ Kj1gfP&A,I'q!@4ai@8i@<3@@a(tttq@Dɱ~~~@H3q@L21@Pq@Ta6vvv@Xa7xxx@\a17|||@` 3@dQ3@ha7@laa7@p)j@tYj@xi@|aa@i@nLVAL i_VBA_MODULEex x.,@ (L> L5`N\ p:`L 8L ;/ 0 Rn; ?(J(*`8 p 4P( @x2# ?(J(*`8 p 4P( @F2#18 `L GL `N\ @`L 8L 2p@S~`N\ >@`N\ 1`L 8L G`N\ 1`L 8L G`N\ `L 8L 1`L 8L i?2`N\ `L 8L `N\ `L 8L `N\  0P(`Uk> nn~iZ@iD 8@iNB6`Np}\ S~@pB8 `r BP8@@C( @4@ H@TS ` `X FJ@@8A@A`Np}\ @`L }L '`L }L `t p`Np}\ `L }L [8:`N\ B@^`L L A`Np}\ `N\ h`L L `N\ 8`L L A`L }L BxCPAi> Ci $ Ci ( LVAL @Ci@8 `L 8L D`Np}\ @@`L }L `Np}\ @@`L }L `Np}\ @@`L }L `Np}\ `L }L `Np}\ `L }L `Np}\ P`L }L `Np}\ `L }L pH@D`N\ `Np}\ `L }L `Np}\ 0`L }L `Np}\ `L }L ~`Np}\ `L }L `L 8L E`N\ `L 8L `N\ `L 8L `Np}\ `A`Np}\ `L }L D (*`kF JJ iFiH GiHG6`L }L iZhGiV Gi>$ GiN( Gi8P2`NhG\ `L GL (`NhG\ `L GL J`Np}\ `L }L I ?(J(*`8 p 4P( @F2#5(6` \ ` \ ` \ `NhG\ `L GL bUB?JJft   `(okhJ 44i `NhG\ J`> Jl K`L GL `NhG\ hLLVAL I K(K` \ ` \ K ?(J(*`8 p 4P( @F`p#`L GL =`NhG\ `L GL `R\ ` \ M` \ 4p@` \ `R\ `R\ ` \ 0M`N\ PI8M`L 8L ?(J(*`8 p 4P( @F`p# ?(J(*`8 p 4P( @F`p# ?(J(*`8 p 4P( @F`p#4X 4 `R\ 6` \ O`R\ 6`N\ `L 8L `R\ @SpJ` \ P`R\ @PH ` \ @P8 @R( @R O ?(J(*`8 p 4P( @F`p#4`+*h*44X)448RPXP4J@R @ 8:@ h@ P@l LVAL ` \ @X T` \ ` \ l` \ @0l ` \ ` \ J X`NhG\ M T(T0T8T@T`L GL 0T` \ @HVH @Z ` \ @0V S#!R#$(SRp<A 6?@8@&&'@S>TTTSS=@`V @xV @V X@V @V (@Wx n` \ @hWh @WX @WH `NhG\ `L GL xR@W8 HW@W( @X `@8X `NhG\ `L GL @ X V@PX @@X @hX @X @X @X @X (@Yx @Yh _8WYY@ZX `NhG\ @Z @(   @ @ @ `> `L GL @hZH @PZ8 `NhG\ `L GL @Z( @ WZ@Z @ @Z @[ (Z`JLVAL ^@([ @@@[ @X[ @[ `NhG\ `L GL @[ @ Z@l `NhG\ `L GL @8\\ @\X @` @ @ @ @ @ @@^T @P @p^@ rpZ[ ( \\]]X^[\A@]0 PF@ `NhG\ `L GL @ @ @ @l @^\ @_X P_B8_@8`T @P _X[ _(_@^^`_P`^^B`^_@h`@ @ `0 (@ @ @ @ @l vn `h ``d hc`JTa`n``x``\X(((ab`PF@a` @\ @L b b cdPcebcI@l @b\ LVAL @8cX @ @eT @P @e@ c`h`pcd`nc`Hd`Xc\`h[`cd`nd``Xc\pdn`h (ec`h`dd`nd``Xc\@d0 @e @ He`Xddpe`n0e`eo`0d\@ @ @e @ hb@l @8f\ @fX  @gT @P pe@g@ @f0 @g Pfx`fX fhfffgfPfJ@h @ @ h @g @i @Ph @ `hpe@ `h h `hhdh`nh`e0i `Ph\ @i @ `il `  i8\ @X ljK`8hd`ni`` h\lHi0i0ijKl`JlHT lP @@ LVAL k0 @ l @ @ @ @ l@ @ @ 0@ ppl0mXmmmml@mxSo`hp`ld(`nl``l\@ l hl@(m\ ,@pmX  @mT @P @n@ (n@m0 ,@0n @Hn @ @n @`n H@n @n @ `v@ @n @ bn@ l noooo034n,hJo0pxp`pppnpV@p\ q`noo@HpX xn F@ @pT xn@P @ q@ @p0 @8q @ @ p@p @q @  @ 0@Pq @ `h`hqd sV `h `qdX`nq``q\@ HY`YxYYY JPrPssssrv(]`nq``Pq\LVAL X@&l @sX @hsT tVl@0@sP @L @t< r@s, @@t @Xt @ J@t @t s0t@t @pt @t @t @pu @Xu @u  w He`h`td0u`nu` `t\@0v @u @u @ut @vd @uT @vD @4 @$ @Hv xn@`v @xv @ 8sF @Jl @vX X@wT VJD T@@xP HwT`h xV q@N\ @w@N\ `0wdp`nw``w\@|L @8y< @(x, @y P@Py @ `>P|hv xn  vwx~wXxv``@hy @y @y @z @y @(z @y @y @pz @@z @Xz @z @zt @zd @zT @zP @{LVAL @ @{< @{, @H{ @0{ @`{ @| @x{ @{ @{ @| @{ @{ @| @ | @8| @p| ~ ~t`|@| @| @}x @t @0}d @}` @}P @L @H}< P}@`}, @x} @} @} @ @} @} @~ bz`h`8~d`nP~``~\` @~ @~ @ p}@x px@0h  @HX @H vF@x @hl @<  `h `d`n` `\x pxP\h\\\\ YX H`08xPa@8 0JD TЃ}@x4 @0 @ @` @ @ `J^?@P @؁ @x @h @X @T @R @h@ x@0 @ @@ pxLVAL @Ȃ  @ @ @ @( @p @X @ @ @ @@@ @  `h`d`n``ȃ\@Xp @p` @P @ @ @8 @Є4 @0 @, @0 @H @` @x @ @ hl `h`d`n`4`\@0 @ @x  @ @ @ @؆ @x @h @X X@8H (@8 ЀVF@ u`h`xd4`n```\`h`؇dP|`n` ``\`h`8d`nP```\ ؉X @ ؉( ؉F@  #`Qk8 ] iXi xiR i4(pi,0@0ijȈkk0Px @h LVAL @X `h`Њd`n`8`\H J@8 F@ `3H3-/@x pe0l  JiL < piJLix P  @ @ p px( @ @ @ @  `r@  @ xX| @l p@\ (@L @H @DO p@@ @> p4 0 ؏`x xPql `h`d`n``x\p< @8 @4 @0 p, p( @ @@ 8o@ p J@ @O p( p pX4Xhppl J X@ @ p (LVAL  @ @ @ @ 0 l@ ` l@ lX| @l @\ @L @H @DO  pX@ @> p4 @P (jl jK(J( @ @ (p `( @ @ @ @ X @  @ `X| @l @\ @L 8(H @n`DO Pnvh< @4 hh2 Ph @ @  @ P @ ( @ @ @ @  @ @( @p @` fP @@ fLVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL LVAL F MEt B H`h p (      ` x p RLVAL &(0      @   8 @ T9HL4  V9N4P    fh" 0X&8` >Hh       P 0   J9H@ 88 "(lS    .X` 8h X P B h     0 8H$Px B  ###)X( x <F# P?H/ // HP B  `xp(@(  B  p F>0(@: P`h<6@<6>:>;p<:<6    2H &p xhP vU  P*  0VCH     lZLVAL  `p xxp  PJ?  HAp px^ *X  N> @ XH h (P^?x 0 P 6^? @x >   @ VC H8    & 8;@ 0x B  `^0 @ P    0 H   B @HPX^p       H`  `@8 ( B x              8   @   P ` 8 P `x  p   @  P` h x    P  `px    `   B  P X ` ^h p x           H  LVAL 7.C.YH.F*Yx4F0Y       ( B 0 4^   (8  ' 8@HHP pD(:"N4$N`      B (08@&eHP/N6/00//X h x (8   'H Dp:H"N4p$NH     B ^px       4 4"N (4@.Nph  (7H6Y 8    B ^ 8  ( ,= X 8 p P "JH p  ^  (  ,=     "J    0 0LVAL 0 ,(0S B  @^P :    D P  X :0  (  0 @ P X "C*S3 3  4`  ^@# "C*L   x Pp (   ~H  X  `  h  p 70~~H~~ P   ` p    x    8 ( Xh p  x      ( H  (Y04  x 0S@     B !!!!p ^!!! ":x    D  )@ :     )  0  8  H $7DJ hXTDO " H0  P `  p&C(>  &H8@` C (CCdhB lAL;@(C@ h@`@ H@@@ 4F@fv? ?.Nh? `? P? *C ? ?$7>X>(Ch>LVAL *>8> (> >(H===*C=r@<p;X;x:*CH: 0:8 :x46F9hvx9 .NH9     $%% %(%0S8%h% p%x%% B `4Pp4"8Z_^ 444 4 9`  4 "  "       (      w ~         ~H~~~      ( 8H Xhx      (8@ P Xh x  (77 8 h4 $7EJ" PE@ET0"5 "X)    EE&C(>  E&HHE E (CFd(F lEGL;H(CPI xII II 4FIfvI XJ.N`J J J *CJ J$7JXK(ChK*>K KK(HKLL*CLr@LpMX;(N*CO OO OO6FOhv(PP.NPLVAL PP P P "!4478 8 .7% 8 (9(808 88 89H80QX88 8880xpaf`  alh8Z'h '   'er(*  b  ' P(f J'Z'JZ' @hP JSpd$'J J, 'J !w B@ !_ B@ x CreatureID+SQTypeID$SQTypeID+ [UsesValue]SpecialQualities [SQTypeID]=SQTypeID$$JValue$Value+aValue+st_Subh Description$ Description+9ODLookup("[SQDescription]", "SpecialQualities", "[SQTypeID]=" & rst("SQTypeID"))MODULE B@&BA_h0 B@Hh B@BZ 0'`ZZ@Z JSubtype$'Japsh'J' ! B@ !_  J, 'Jh(' B@h B@B J'fPh ( J)'Jp J ZZ'-SELECT * FROM Movements WHERE CreatureNumber=   %.'J' ! B@ !_  J, 'Jh' JSpd$'J B@h B@B J'f Nh''J J  ( J)'Jh`ah J+ N'J N  J N'J N  J+ N'Ja J N'Jhhh    J+ 'Ja J 'JhLVAL h'hX  J, 'Jh0'  J, 'J'   J+ 'Ja J 'Jhh   J, 'Jhx'   J+ 'Ja@ J 'Jh(h   J, 'Jh '   J+ 'Jah J 'JhP hH   J, 'Jh '   J+ 'Ja J 'Jhh J armor'J J size'J rmorh J natural'J J, 'J'   J+ 'Ja J 'Jh J size'Jh  J, 'Jh J Dex'J  ZZZ JFeat$'J'J' ! B@ !_  J, 'Jh ' B@ h B@B ( J)'Jh@ J'f0 H ySELECT Feats.CreatureID, FeatList.Feat FROM FeatList INNER JOIN Feats ON FeatList.FeatID = Feats.FeatID WHERE CreatureID=   %. ZZZ'J' !S B@< !_se M  J, 'Jh ' JFeat$'J B@x hp B@B J'fP @ZZZ JSAName$'JJOIN ( UsesValue$bhX acks.Th'J' ! B@ !_  J, 'Jh0 ' at$ B@ h B@B J'f J $'J.SELECT SA.CreatureID, SpecialAttacks.SAName, EffectType.Short, SA.Description, SpecialAttacks.UsesValLVAL ue, SA.Value, SpecialAttacks.SAMetric FROM EffectType INNER JOIN (SpecialAttacks INNER JOIN SA ON SpecialAttacks.SATypeID = SA.SATypeID) ON EffectType.EffectID = SpecialAttacks.Type WHERE CreatureID =   %.( ` J (Value$ SAMetric$)'J` J (Short$): 'J)p ahx J Description$'JhZ`ZxZSELECT Skills.CreatureID, SkillList.Skill, Skills.Skill1, Skills.Skill2, Skills.Skill2Description FROM SkillList INNER JOIN Skills ON SkillList.SkillID = Skills.SkillID WHERE CreatureID =  ORDER BY Skill;  %.'J' !U B@H !_ "  J, 'Ja J $'JVBhh' JSAName$'J%  UsesValue$bSAMetric$$h J Description$'Jh B@h B@B J'fpZZZ'J' ! B@ !_   J, 'Ja J $'Jhp hh ' JSQName$'J h(  Description$$ UsesValue$b J SAMetric$'J)hhhh J Description$'Jh` B@H h@ B@B J'f  P Description$$CELEC J SQMetric$'Jt("SSQMetric$$s.x J Value$'JC$ J Value$'Jreatur@h8  Description$$ J (Short$):  Description$'J J (Short$):  Description$'JXC`ZpZpZLVAL  JSkill$ +Skill1$'JillISkill2$$@h8Skill2Description$$h'J' ! B@ !_  J, 'Jh`' B@(h  B@B J' f J (Skill2$'JcordseSkill2Description$$b J Skill2Description$'Jll J (Skill2Description$)'J J)'Jh-SELECT * FROM Movements WHERE CreatureNumber=  ORDER BY Spd;  %.SELECT SubTypes.CreatureID, SubTypeList.Subtype FROM SubTypeList INNER JOIN SubTypes ON SubTypeList.SubtypeID = SubTypes.SubtypeID WHERE CreatureID=  ORDER BY Subtype;  %.umber=[SADescription]SAList SaTypeID=7$J Description+[SQDescription]SQList SQTypeID=11$J Description+.Short[SQDescription]SQList SQTypeID=8$J Description+[SQDescription]SQList SQTypeID=7$J Description+[SQDescription]SQList SQTypeID=10$J Description+reID =f0Z( Z@ Z 'J' ! 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Not one, but t! creatures with number   found!A@x]a tB@ B@CT * F B@Bres WH z t!  z.SELECT * FROM Creatures  %. z!$t z!+]/SELECT * FROM Creatures WHERE CreatureNumber =   %.t.@_ B@&8_8_h_h_ z! CreatureName_ z!$t , Celestial z!+erpfZbP_a ' z!CreatureNumberb z!$'a_ZZSELECT * FROM   %.Numb z! % tB@^h^ tB@ B@ z t! z!$t , Celestial z!+ z!$'a] z!$t z!+h z B@& B@B tB@B 'SELECT * FROM  WHERE   =  n  %.t Not one, but t! records with value  $ found!A@] z! eaturehhaZ t!_LVAL yRec(b  z!+, "" &Movement CreatureID  $'ppbSQ CreatureID  $'p'pSkills CreatureID  $'ppFeats CreatureID  $'ppSubtypes CreatureID  $'pSA CreatureID  $'pAttacks CreatureID  $'pa t! hXdPdddhhInt$ Int+hhhHDNumber$ber")HDNumber$b DamageReductionValue+DamageReductionValue$ DamageReductionValue$ DamageReductionValue+DamageReductionValue$ DamageReductionValue+DamageReductionType$ hbhhDamageReductionType+DamageReductionType$ DamageReductionType+DamageReductionType$ DamageReductionType+bh`g Darkvisionnull(D'[Value]SQ CreatureID =  AND SQTypeID = 11$J< $J Insert Dakrvision into SQhf  Change to 60 feet B@B Cr tB@B hepi SQTypeID+re  CreatureID+<Value+`i %B@ %B@iii %B@pi0jj !`A@jjjINSERT INTO SQ VALUES (  , 11, 60, [SQDescription]SpecialQualities SQTypeID = 11$J$NULL[SQDescription]SpecialQualities SQTypeID = 11$J$) B@j'pj B@CT * F B@&RE Cre.UPDATE SQ SET [Value] = 60 WHERE CreatureID =  AND SQTypeID = 11 ; LVAL B@xj B@ ! z!$'aj z!   z!+aj z!$t z!+hXjhPj zhjX z! =  z!$ jh(lValue$< <Value+k B@ B@&Z$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 11  %.[SQDescription]SpecialQualities SQTypeID=11$J Description+`l$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 11  %. 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B@  CreatureID+ SQTypeID+ Value+ Electricity ResistancelQ !SQTy B@  CreatureID+ B@&adValue$   B@ Value+ B@&h8dh0d SQTypeID+ish[SQDescription]SpecialQualities SQTypeID=10$J Description+$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 10  %. Value+[SQDescription]SQList SQTypeID=7$J Description+ B@&Value$   B@ Value+ B@&hxbValue+e") a$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 12  %. B@ ! B@  CreatureID+ SQTypeID+hah[SQDescription]SpecialQualities SQTypeID=12$J Description+ B@&aaValue$   B@Value+ B@&h`h` Spell ResistanceHDNumber$ HDNumber$Value+HDNumber$Value+HDNumber$ VaHDNumber$ValuhaHDNumber$bCR$ CR+CR$ CR+$SELECLVAL T * FROM SQ WHERE CreatureID =  AND SQTypeID = 12  %. B@ ! B@  CreatureID+ SQTypeID+ Value+ Value+ Value+Valuh0^[SQDescription]SQList SQTypeID=12$J Description+ion+ B@&a]Value$   B@ Value+  Value+aH]  h] B@&h]h\hah$SELECT * FROM SA WHERE CreatureID =  AND SATypeID = 6  %. ! B@  CreatureID+SATypeID+Value+aValue+a[ Value+ Value+=12 B@&a8[Value$   B@Value+aZ B@&hxZhpZ Smite Evil@Z B@ Update it AL+ALProb+Alignment: Always Good (Any) [AlignmentGE] AlignmentAlignmentID = AL$t$Jh@8 %B@ !`A@'~ %B@'~/Only non-evil creatures can be made celestials!A@~ Coprporeal creatures only Non-evil creatures only0Only corporeal creatures can be made celestials!A@}h} [CreatureID]SubTypesSubtypeID = 5 AND CreatureID = $J$h4ZypeI  tuZ`} %B@H}/SELECT * FROM Creatures WHERE CreatureNumber =   %.t t! Not one, but t! creatures with number   found!A@|hx| tB@ Non-good creatures only LVAL [AlignmentGE] AlignmentAlignmentID = AL$t$J z!$t , Fiendish z!+stia{h{ Coprporeal creatures only [CreatureID]SubTypesSubtypeID = 5 AND CreatureID = $J$-Only non-good creatures can be made fiendish!A@zhzSELECT * FROM Creatures  %. B@ z t! z! CreatureName z!CreatureNumberb z!$'ay z!$t z!+hy zInt$ Int+hyHDNumber$ ' DamageReductionValue+hyDamageReductionType+hxHDNumber$b'DamageReductionValue+h0xDamageReductionType+hwHDNumber$b 'DamageReductionValue+hXwDamageReductionType+hwav'hvHDNumber$CR$ CR+HDNumber$bCR$ CR+h`vAlignment: Always Evil (Any)ALProb+ AL+ Update it B@&ZMovement CreatureID  $'pSA CreatureID  $'pSQ CreatureID  $'pSkills CreatureID  $'pFeats CreatureID  $'pSubtypes CreatureID  $'pAttacks CreatureID  $'p Darkvision$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 11  %. B@ ! B@  CreatureID+ SQTypeID+<Value+ [UsesValue]SQList [SQTypeID]=SQTypeID$$JLVAL n+ B@&arValue$<  B@<Value+ B@&hrhr Fire Resistance$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 6  %. ! B@  CreatureID+SQTypeID+ Value+ [UsesValue]SQList [SQTypeID]=SQTypeID$$J+ B@&a@q B@Value$   B@ Value+ B@&hphp Cold Resistance$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 7  %. ! B@  CreatureID+SQTypeID+ Value+ [UsesValue]SQList [SQTypeID]=18$J B@&axo B@Value$   B@ Value+ B@&hoho$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 10  %. ! B@  CreatureID+ SQTypeID+ Value+[SQDescription]SpecialQualities SQTypeID=10$J Description+ B@&am B@Value$   B@ Value+ B@&h8mh0m Spell Resistance$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 12  %. ! B@  CreatureID+ SQTypeID+ Value+  Value+a l Value+ hk[Value]SQList [SQTypeID]=18$JValue+ B@&ak B@Value$   B@Value+ajhj B@&hjhj Smite Good$SELECT * FROM SA WHERLVAL E CreatureID =  AND SATypeID = 7  %. ! B@  CreatureID+SATypeID+ Value+ Value+aihpi B@&ai B@Value$   B@Value+ahhXh B@&h@hh8h B@B tB@B %B@ 'gg %B@ !`A@'gg %B@'gxgfpg.Only corporeal creatures can be made fiendish!A@Type$Type$rehXg% Beasts or Animals get Magical beasts(g Type+% Beasts or Animals get Magical beastsType$Type$ Type+h0f Value+   $ZHDNuHDNumber$'lu  Z+HDNumber$'  ValuDamageReductionValue$$DamageReductionValue$ DamageReductionValue$$DamageReductionType$ DamageReductionValue$$DamageReductionValue$ DamageReductionValue$$DamageReductionType$ DamageReductionValue$$DamageReductionValue$ DamageReductionValue$$DamageReductionType$ HDNumber$ duct'DamageReductionValue$$DamageReductionValue$ ue DamageReductionValue+e$heDamageReductionValue$$DamageReductionType$  DamageReductionType+$heHDNumber$b 'DamageReductionValue$$DamageReductionValue$ DamageReductionValue+hLVAL pdDamageReductionValue$$DamageReductionType$ DamageReductionType+hcHDNumber$b 'DamageReductionValue$$DamageReductionValue$ DamageReductionValue+hHcDamageReductionValue$$DamageReductionType$ DamageReductionType+hbab'hb J WeaponName$'J aaHAttacks CreatureID  $'pSELECT WeaponBase.WeaponName, Attacks.*, DamageTypes_1.Name, DamageTypes_1.UsesDies, DamageTypes_2.Name, DamageTypes_2.UsesDies FROM WeaponBase INNER JOIN ((DamageTypes AS DamageTypes_1 INNER JOIN Attacks ON DamageTypes_1.DamageTypeID = Attacks.PrimaryDamageTypeID) LEFT JOIN DamageTypes AS DamageTypes_2 ON Attacks.SecondaryDamageTypeID = DamageTypes_2.DamageTypeID) ON WeaponBase.WeaponID = Attacks.WeaponID WHERE (((Attacks.CreatureID) = 2)) ORDER BY Attacks.AttackSetID, Attacks.AttackID;  %.jZHY`YxYYYZrdseZackTZ_ %B@ Nat/SELECT * FROM Creatures WHERE CreatureNumber =   %.tts t!alAtta Not one, but t! creatures with number   found!A@s.^h^ tB@ncreme Coprporeal creatures only [AlignmentGE] AlignmentAlignmentID = AL$t$J-Only non-good creatures can be made fiendish!A@ns.Wea]h]hh [CreatureID]SubTypesSubtypeID = 5 AND CreatureID = $J$.Only corporeal creatures can be made fiendish!A@.Creat ]h]SELECT * FROM Creatures  %. 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B@  CreatureID+ SQTypeID+<Value+[SQDescription]SpecialQualities SQTypeID=11$J Description+ B@&aS B@Value$<  B@<Value+ B@&hHSh@S$SELECT * FROM SQ WHERE CreatureID = LVAL AND SQTypeID = 6  %. ! B@  CreatureID+SQTypeID+ Value+[SQDescription]SpecialQualities SQTypeID=6$J Description+ B@&aQ B@Value$   B@ Value+ B@&hQhxQ Cold Resistance$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 7  %. ! B@  CreatureID+SQTypeID+ Value+[SQDescription]SpecialQualities SQTypeID=7$J Description+ B@&a(P B@Value$   B@ Value+ B@&hOhO Spell Resistance$SELECT * FROM SQ WHERE CreatureID =  AND SQTypeID = 12  %. ! B@  CreatureID+ SQTypeID+  Value+aN Value+hN[SQDescription]SpecialQualities SQTypeID=12$J Description+ B@&aN B@Value$   B@  Value+aM Value+hxM B@&h`MhXM Smite Good$SELECT * FROM SA WHERE CreatureID =  AND SATypeID = 7  %. ! B@  CreatureID+SATypeID+  Value+a`L Value+h@L[SADescription]SpecialAttacks SaTypeID=7$J Description+ B@&aK B@Value$   B@  Value+ahK Value+hHK B@&h0Kh(K B@B tB@BLVAL %B@ 'JJ %B@ !`A@'JJ %B@'pJhJf`J [CreatureID]SubTypesSubtypeID = 5 AND CreatureID = $J$Type+Type") Change to undead typendis/Only corporeal creatures can be made skeletons!A@0h( hhkOnly creatures up to and including 21 Hit Dice can be made into skeletons (Animate Dead spell restriction)!A@Alignment: Always Neutral EvilJQ Dexterity increases by 2, no constitution or intelligence, Wisdom=10, Charisma=1Int+ Wis+reaturDex$ Dex+ can b %B@e em B@A@'8 Feat found, but should be empty!A@. !G B@ons (A  CreatureID+  CreatureID+FeatID+[SQDescription]SpecialQualities SQTypeID=11$J Description+ B@&aF B@&Value$<  B@<Value+ B@&hPFhHF Improved initiativeiative'SELECT * FROM Feats WHERE CreatureID =   %.FeatID+ Gains improved initiative B@  CreatureID+FeatID+ B@&[HDDies] CreaturesCreatureNumber = $J beCon+ Set challenge ratingHDNumber$ = DamageReductionValue$$DamageReductionValue$  DamageReductionValue+hDDamageReductionValue$$DamageReductionType$ DamageReductionType+h(DHDNumber$bDamageReductionValue$$DamageReductionValue$ DamageReductionValue+hCDamageReductionValue$$DamLVAL ageReductionType$ DamageReductionType+hCHDNumber$ bDamageReductionValue$$DamageReductionValue$ DamageReductionValue+hXBDamageReductionValue$$DamageReductionType$ DamageReductionType+hA'hACR+CR+CR+CR+HDNumber$ bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$bHDNumber$bCR+CR+HDNumber$+CR+HDNumber$bCR+HDNumber$ bCR+HDNumber$ bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$bCR+HDNumber$ bCR+hH> ' ' Set Saving throws RefGoodSave+ WillGoodSave+ ! F B@RE Cre B@   CreatureID+ SQTypeID+<Value+[SQDescription]SpecialQualities SQTypeID=11$J Description+ B@&aH< B@Value$<  B@<Value+ B@&h;h;  Remove fly speedsVSELECT * FROM Movement WHERE MovementTypeID>=4 AND MovementTypeID<=9 AND CreatureID =   %.hSize$ NaturalAC+ NaturalAC+ Set natural armorLVAL Size$b NaturalAC+ NaturalAC+Size$b NaturalAC+Size$b NaturalAC+Size$b NaturalAC+Size$b NaturalAC+Size$b NaturalAC+VSELECT * FROM Movement WHERE MovementTypeID>=4 AND MovementTypeID<=9 AND CreatureID =   %. ! B@ B@ B@h09SQ %.ty ! Fh` B@BCT * F B@Bs WHERZ B@%a B@_ B@ B@ B@X8 Remove unallowed subtypes*SELECT * FROM Subtypes WHERE CreatureID =   %. SubtypeID$ SubtypeID$ SubtypeID$  SubtypeID$  SubtypeID$  !_ [CreatureID]SQ [SQTypeID]=SQTypeID$ AND [CreatureID]= $J$ B@  CreatureID+SQTypeID$SQTypeID+[SQDescription]SQList [SQTypeID]=18$J Description+Value$Value+Value+h6 B@&h`5 B@H5h05 [UsesValue]SQList [SQTypeID]=76$J"[SQDe[Value]SQList [SQTypeID]=76$JValue+ID%SELECT * FROM TypeSQs WHERE TypeID=15  %. F [UsesValue]SpecialQualities [SQTypeID]=18$JCrea Add cold immunitya B@$  CreatureID+SQTypeID$SQTypeID+n+ [CreatureID]SQ[SQTypeID]=18 AND [CreatureID]= $J